Sir Talavar

CreatureWBtWp. 692014

Tiny dragon, lawful good

Armor Class
15
Hit Points
14 (4d4 + 4)
Speed
fly 60 ft., 10 ft.
Challenge
2 (450 XP)
STR
3
-4
DEX
20
+5
CON
13
+1
INT
14
+2
WIS
12
+1
CHA
16
+3
Skills
Arcana +4, Stealth +7, Perception +3
Senses
darkvision 60 ft., passive Perception 13
Languages
Common, Draconic, Elvish, Sylvan

Traits

Superior Invisibility.

As a bonus action, Sir Talavar can magically turn invisible until his concentration ends (as if concentrating on a spell). Any equipment Sir Talavar wears or carries is invisible with him.

Limited Telepathy.

Using telepathy, Sir Talavar can magically communicate with any other faerie dragon within 60 feet of him.

Magic Resistance.

Sir Talavar has advantage on saving throws against spells and other magical effects.

Actions

+1 Tiny Sword.

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d4 + 6) piercing damage.

Bite.

Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 1 piercing damage.

Euphoria Breath 5.

Sir Talavar exhales a puff of euphoria gas at one creature within 5 feet of him. The target must succeed on a DC 11 Wisdom saving throw, or for 1 minute, the target can't take reactions and must roll a d6 at the start of each of its turns to determine its behavior during the turn:

  • 1-4. The target takes no action or bonus action and uses all of its movement to move in a random direction.
  • 5-6. The target doesn't move, and the only thing it can do on its turn is make a DC 11 Wisdom saving throw, ending the effect on itself on a success.

Spellcasting

Innate Spellcasting.

Sir Talavar's innate spellcasting ability is Charisma (spell save DC 13). It can innately cast a number of spells, requiring no material components. As the dragon ages and changes color, it gains additional spells as shown below.

Raw data
{
  "ac": [
    15
  ],
  "cr": "2",
  "hp": {
    "average": 14,
    "formula": "4d4 + 4"
  },
  "cha": 16,
  "con": 13,
  "dex": 20,
  "int": 14,
  "str": 3,
  "wis": 12,
  "name": "Sir Talavar",
  "page": 69,
  "size": [
    "T"
  ],
  "type": "dragon",
  "isNpc": true,
  "skill": {
    "arcana": "+4",
    "stealth": "+7",
    "perception": "+3"
  },
  "speed": {
    "fly": 60,
    "walk": 10
  },
  "trait": [
    {
      "name": "Superior Invisibility",
      "entries": [
        "As a bonus action, Sir Talavar can magically turn {@condition invisible} until his {@status concentration} ends (as if {@status concentration||concentrating} on a spell). Any equipment Sir Talavar wears or carries is {@condition invisible} with him."
      ]
    },
    {
      "name": "Limited Telepathy",
      "entries": [
        "Using telepathy, Sir Talavar can magically communicate with any other faerie dragon within 60 feet of him."
      ]
    },
    {
      "name": "Magic Resistance",
      "entries": [
        "Sir Talavar has advantage on saving throws against spells and other magical effects."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "+1 Tiny Sword",
      "entries": [
        "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d4 + 6}) piercing damage."
      ]
    },
    {
      "name": "Bite",
      "entries": [
        "{@atk mw} {@hit 7} to hit, reach 5 ft., one creature. {@h}1 piercing damage."
      ]
    },
    {
      "name": "Euphoria Breath {@recharge 5}",
      "entries": [
        "Sir Talavar exhales a puff of euphoria gas at one creature within 5 feet of him. The target must succeed on a {@dc 11} Wisdom saving throw, or for 1 minute, the target can't take reactions and must roll a {@dice d6} at the start of each of its turns to determine its behavior during the turn:",
        {
          "type": "list",
          "items": [
            {
              "name": "1-4",
              "type": "item",
              "entries": [
                "The target takes no action or bonus action and uses all of its movement to move in a random direction."
              ]
            },
            {
              "name": "5-6",
              "type": "item",
              "entries": [
                "The target doesn't move, and the only thing it can do on its turn is make a {@dc 11} Wisdom saving throw, ending the effect on itself on a success."
              ]
            }
          ],
          "style": "list-hang-notitle"
        }
      ]
    }
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "WBtW",
  "passive": 13,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW"
  ],
  "alignment": [
    "L",
    "G"
  ],
  "languages": [
    "Common",
    "Draconic",
    "Elvish",
    "Sylvan"
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Magic Resistance"
  ],
  "actionTags": [
    "Breath Weapon"
  ],
  "damageTags": [
    "P"
  ],
  "languageTags": [
    "C",
    "DR",
    "E",
    "S"
  ],
  "spellcasting": [
    {
      "name": "Innate Spellcasting",
      "type": "spellcasting",
      "daily": {
        "1": [
          "{@spell color spray} (Orange)",
          "{@spell mirror image} (Yellow)",
          "{@spell suggestion} (Green)",
          "{@spell major image} (Blue)",
          "{@spell hallucinatory terrain} (Indigo)",
          "{@spell polymorph} (Violet)"
        ],
        "1e": [
          "{@spell dancing lights}",
          "{@spell mage hand}",
          "{@spell minor illusion}"
        ]
      },
      "ability": "cha",
      "headerEntries": [
        "Sir Talavar's innate spellcasting ability is Charisma (spell save {@dc 13}). It can innately cast a number of spells, requiring no material components. As the dragon ages and changes color, it gains additional spells as shown below."
      ]
    }
  ],
  "hasFluffImages": true,
  "isNamedCreature": true,
  "conditionInflict": [
    "invisible"
  ],
  "spellcastingTags": [
    "I"
  ],
  "savingThrowForced": [
    "wisdom"
  ],
  "conditionInflictSpell": [
    "blinded"
  ],
  "savingThrowForcedSpell": [
    "wisdom"
  ]
}