Medium humanoid, neutral good
- Armor Class
- 20 (plate armor, shield)
- Hit Points
- 90 (12d8 + 36)
- Speed
- 30 ft.
- Challenge
- 5 (1,800 XP)
STR
18
+4
DEX
12
+1
CON
17
+3
INT
13
+1
WIS
14
+2
CHA
17
+3
- Saving Throws
- Con +6, Str +7
- Skills
- Arcana +4, Survival +5, Athletics +7, Persuasion +6
- Condition Immunities
- blinded; charmed; frightened
- Senses
- passive Perception 12
- Languages
- Common, Halfling
Actions
Multiattack.
Jared makes three Longsword attacks.
Longsword.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage plus 4 (1d8) radiant damage. On a roll of 19 or 20, Jared scores a critical hit.
Reactions
Protect Ally.
When a creature Jared can see attacks a target other than Jared that is within 5 feet of him, Jared imposes disadvantage on the attack roll.