Medium humanoid, lawful good
- Armor Class
- 15 (breastplate)
- Hit Points
- 9 (2d8)
- Speed
- 25 ft.
- Challenge
- 1/8 (25 XP)
STR
11
+0
DEX
12
+1
CON
11
+0
INT
12
+1
WIS
14
+2
CHA
16
+3
- Skills
- Insight +4, Deception +5, Persuasion +5
- Damage Resistances
- poison
- Senses
- darkvision 60 ft., passive Perception 12
- Languages
- any two languages, Dwarvish
Traits
Dwarven Resilience.
The shield dwarf noble has advantage on saving throws against poison, and has resistance against poison damage.
Actions
Warhammer.
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) bludgeoning damage, or 6 (1d10 + 1) bludgeoning damage if used with two hands.
Reactions
Parry.
The noble adds 2 to its AC against one melee attack that would hit it. To do so, the noble must see the attacker and be wielding a melee weapon.