Sheldon the Blueberry Dragon

CreatureMisMV1p. 142014

Large dragon, neutral good

Armor Class
16 (natural armor)
Hit Points
142 (15d10 + 60)
Speed
fly 60 ft., 30 ft.
Challenge
7 (2,900 XP)
STR
19
+4
DEX
13
+1
CON
18
+4
INT
17
+3
WIS
14
+2
CHA
16
+3
Saving Throws
Con +7, Dex +4, Int +6
Skills
Athletics +7, Acrobatics +7, Performance +6
Damage Resistances
force; psychic
Senses
blindsight 30 ft., darkvision 120 ft., passive Perception 12
Languages
Common, Draconic, telepathy 120 ft.

Traits

Space Dweller.

Sheldon can breathe normally in a vacuum.

Actions

Multiattack.

Sheldon makes either two Bite attacks, two Blueberry Fling attacks, or one of each.

Bite.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage plus 4 (1d8) psychic damage.

Blueberry Fling.

Ranged Weapon Attack: +7 to hit, range 30 ft., one creature. Hit: 11 (2d6 + 4) blueberry damage.

Jetstream Breath 5.

Sheldon exhales a line of magical wind that is 60 feet long and 5 feet wide. Each creature in that area must make a DC 15 Strength saving throw. On a failed save, the creature takes 21 (6d6) force damage, is pushed 15 feet away from Sheldon, and has the prone condition. On a successful save, the creature takes half as much damage only.

Bonus Actions

Wind Dash (2/Day).

Sheldon summons a powerful gust of wind and flies up to his speed. This movement doesn't provoke opportunity attacks. At the end of this movement, each creature within 5 feet of Sheldon must succeed on a DC 15 Strength saving throw or have the prone condition, as the wind bursts around Sheldon.

Spellcasting

Spellcasting (Psionics).

Sheldon casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 14):

Raw data
{
  "ac": [
    {
      "ac": 16,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "7",
  "hp": {
    "average": 142,
    "formula": "15d10 + 60"
  },
  "cha": 16,
  "con": 18,
  "dex": 13,
  "int": 17,
  "str": 19,
  "wis": 14,
  "name": "Sheldon the Blueberry Dragon",
  "page": 14,
  "save": {
    "con": "+7",
    "dex": "+4",
    "int": "+6"
  },
  "size": [
    "L"
  ],
  "type": "dragon",
  "bonus": [
    {
      "name": "Wind Dash (2/Day)",
      "entries": [
        "Sheldon summons a powerful gust of wind and flies up to his speed. This movement doesn't provoke opportunity attacks. At the end of this movement, each creature within 5 feet of Sheldon must succeed on a {@dc 15} Strength saving throw or have the {@condition prone} condition, as the wind bursts around Sheldon."
      ]
    }
  ],
  "skill": {
    "athletics": "+7",
    "acrobatics": "+7",
    "performance": "+6"
  },
  "speed": {
    "fly": 60,
    "walk": 30
  },
  "trait": [
    {
      "name": "Space Dweller",
      "entries": [
        "Sheldon can breathe normally in a vacuum."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "Sheldon makes either two Bite attacks, two Blueberry Fling attacks, or one of each."
      ]
    },
    {
      "name": "Bite",
      "entries": [
        "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d6 + 4}) piercing damage plus 4 ({@damage 1d8}) psychic damage."
      ]
    },
    {
      "name": "Blueberry Fling",
      "entries": [
        "{@atk rw} {@hit 7} to hit, range 30 ft., one creature. {@h}11 ({@damage 2d6 + 4}) blueberry damage."
      ]
    },
    {
      "name": "Jetstream Breath {@recharge 5}",
      "entries": [
        "Sheldon exhales a line of magical wind that is 60 feet long and 5 feet wide. Each creature in that area must make a {@dc 15} Strength saving throw. On a failed save, the creature takes 21 ({@damage 6d6}) force damage, is pushed 15 feet away from Sheldon, and has the {@condition prone} condition. On a successful save, the creature takes half as much damage only."
      ]
    }
  ],
  "resist": [
    "force",
    "psychic"
  ],
  "senses": [
    "blindsight 30 ft.",
    "darkvision 120 ft."
  ],
  "source": "MisMV1",
  "passive": 12,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MW",
    "RW"
  ],
  "alignment": [
    "N",
    "G"
  ],
  "languages": [
    "Common",
    "Draconic",
    "telepathy 120 ft."
  ],
  "senseTags": [
    "B",
    "SD"
  ],
  "actionTags": [
    "Breath Weapon",
    "Multiattack"
  ],
  "damageTags": [
    "O",
    "P",
    "Y"
  ],
  "languageTags": [
    "C",
    "DR",
    "TP"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting (Psionics)",
      "type": "spellcasting",
      "will": [
        "{@spell light}",
        "{@spell mage hand} (the hand is invisible)"
      ],
      "daily": {
        "1e": [
          "{@spell dimension door}",
          "{@spell telekinesis}"
        ]
      },
      "ability": "int",
      "displayAs": "action",
      "headerEntries": [
        "Sheldon casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save {@dc 14}):"
      ]
    }
  ],
  "hasFluffImages": true,
  "damageTagsSpell": [
    "O"
  ],
  "isNamedCreature": true,
  "conditionInflict": [
    "prone"
  ],
  "spellcastingTags": [
    "P"
  ],
  "savingThrowForced": [
    "strength"
  ],
  "conditionInflictSpell": [
    "restrained"
  ],
  "savingThrowForcedSpell": [
    "dexterity"
  ]
}