Medium humanoid, chaotic evil
- Armor Class
- 12, 15
- Hit Points
- 40 (9d8)
- Speed
- 30 ft.
- Challenge
- 6 (2,300 XP)
STR
9
-1
DEX
14
+2
CON
11
+0
INT
17
+3
WIS
12
+1
CHA
11
+0
- Saving Throws
- Int +6, Wis +4
- Skills
- Arcana +6, History +6
- Senses
- passive Perception 11
- Languages
- any four languages
Traits
Eye Tattoos.
Shedrak has ten small eyes tattooed on his bald head that allow him to see invisible creatures and objects as if they were visible.
Actions
Dagger.
Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Spellcasting
Spellcasting.
Shedrak is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). Shedrak has the following wizard spells prepared: