Medium humanoid, neutral evil
- Armor Class
- 16 (Barkskin trait)
- Hit Points
- 13 (2d8 + 4)
- Speed
- 30 ft.
- Challenge
- 1/2 (100 XP)
STR
11
+0
DEX
13
+1
CON
14
+2
INT
16
+3
WIS
14
+2
CHA
9
-1
- Skills
- Arcana +5, Insight +4, Persuasion +1
- Senses
- passive Perception 12
- Languages
- Common, Draconic, Goblin
Traits
Barkskin.
Sharwyn's AC can't be lower than 16.
Special Equipment.
Sharwyn has a spellbook that contains the spells listed in her Spellcasting trait, plus detect magic and silent image.
Tree Thrall.
If the Gulthias Tree dies, Sharwyn dies 24 hours later.
Actions
Dagger.
Melee Weapon Attack: +4, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Spellcasting
Spellcasting.
Sharwyn is a 1st-level spellcaster. Her spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). She has the following wizard spells prepared: