Shadow Demon

CreatureXMMp. 2732024

Medium fiend, chaotic evil

Armor Class
14
Hit Points
66 (12d8 + 12)
Speed
fly 30 ft. (hover), 30 ft., canHover true ft.
Challenge
4 (1,100 XP)
STR
1
-5
DEX
17
+3
CON
12
+1
INT
14
+2
WIS
13
+1
CHA
14
+2
Saving Throws
Cha +4, Dex +5
Skills
Stealth +7
Damage Resistances
acid; bludgeoning; cold; fire; lightning; piercing; slashing; thunder
Damage Immunities
necrotic; poison
Damage Vulnerabilities
radiant
Condition Immunities
exhaustion; grappled; paralyzed; petrified; poisoned; prone; restrained
Senses
Darkvision 120 ft., passive Perception 11
Languages
Abyssal; telepathy 120 ft.

Traits

Demonic Restoration.

If the demon dies outside the Abyss, its body dissolves into ichor, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Abyss.

Incorporeal Movement.

The demon can move through other creatures and objects as if they were Difficult Terrain. It takes 5 (1d10) Force damage if it ends its turn inside an object.

Light Sensitivity.

While in Bright Light, the demon has Disadvantage on ability checks and attack rolls.

Actions

Umbral Claw.

Melee Attack Roll: +5, reach 5 ft. Hit: 16 (3d8 + 3) Psychic damage.

Bonus Actions

Shadow Stealth.

While in Dim Light or Darkness, the demon takes the Hide action.

Raw data
{
  "ac": [
    14
  ],
  "cr": "4",
  "hp": {
    "average": 66,
    "formula": "12d8 + 12"
  },
  "cha": 14,
  "con": 12,
  "dex": 17,
  "int": 14,
  "str": 1,
  "wis": 13,
  "name": "Shadow Demon",
  "page": 273,
  "save": {
    "cha": "+4",
    "dex": "+5"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "demon"
    ],
    "type": "fiend"
  },
  "bonus": [
    {
      "name": "Shadow Stealth",
      "entries": [
        "While in {@variantrule Dim Light|XPHB} or {@variantrule Darkness|XPHB}, the demon takes the {@action Hide|XPHB} action."
      ]
    }
  ],
  "group": [
    "Demons"
  ],
  "skill": {
    "stealth": "+7"
  },
  "speed": {
    "fly": {
      "number": 30,
      "condition": "(hover)"
    },
    "walk": 30,
    "canHover": true
  },
  "trait": [
    {
      "name": "Demonic Restoration",
      "entries": [
        "If the demon dies outside the Abyss, its body dissolves into ichor, and it gains a new body instantly, reviving with all its {@variantrule Hit Points|XPHB} somewhere in the Abyss."
      ]
    },
    {
      "name": "Incorporeal Movement",
      "entries": [
        "The demon can move through other creatures and objects as if they were {@variantrule Difficult Terrain|XPHB}. It takes 5 ({@damage 1d10}) Force damage if it ends its turn inside an object."
      ]
    },
    {
      "name": "Light Sensitivity",
      "entries": [
        "While in {@variantrule Bright Light|XPHB}, the demon has {@variantrule Disadvantage|XPHB} on ability checks and attack rolls."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Umbral Claw",
      "entries": [
        "{@atkr m} {@hit 5}, reach 5 ft. {@h}16 ({@damage 3d8 + 3}) Psychic damage."
      ]
    }
  ],
  "immune": [
    "necrotic",
    "poison"
  ],
  "resist": [
    "acid",
    "bludgeoning",
    "cold",
    "fire",
    "lightning",
    "piercing",
    "slashing",
    "thunder"
  ],
  "senses": [
    "Darkvision 120 ft."
  ],
  "source": "XMM",
  "passive": 11,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MA"
  ],
  "alignment": [
    "C",
    "E"
  ],
  "languages": [
    "Abyssal; telepathy 120 ft."
  ],
  "senseTags": [
    "SD"
  ],
  "soundClip": {
    "path": "bestiary/shadow-demon.opus",
    "type": "internal"
  },
  "traitTags": [
    "Incorporeal Movement",
    "Light Sensitivity"
  ],
  "damageTags": [
    "O",
    "Y"
  ],
  "vulnerable": [
    "radiant"
  ],
  "environment": [
    "planar, abyss"
  ],
  "languageTags": [
    "AB",
    "TP"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "exhaustion",
    "grappled",
    "paralyzed",
    "petrified",
    "poisoned",
    "prone",
    "restrained"
  ],
  "referenceSources": [
    "FRAiF",
    "FRHoF",
    "RHW"
  ]
}