Shadow Demon

CreatureMMp. 642014

Medium fiend, chaotic evil

Armor Class
13
Hit Points
66 (12d8 + 12)
Speed
fly 30 ft., 30 ft.
Challenge
4 (1,100 XP)
STR
1
-5
DEX
17
+3
CON
12
+1
INT
14
+2
WIS
13
+1
CHA
14
+2
Saving Throws
Cha +4, Dex +5
Skills
Stealth +7
Damage Resistances
acid; fire; necrotic; thunder; bludgeoning, piercing, slashing from nonmagical attacks
Damage Immunities
cold; lightning; poison
Damage Vulnerabilities
radiant
Condition Immunities
exhaustion; grappled; paralyzed; petrified; poisoned; prone; restrained
Senses
darkvision 120 ft., passive Perception 11
Languages
Abyssal, telepathy 120 ft.

Traits

Incorporeal Movement.

The demon can move through other creatures and objects as if they were 3. It takes 5 (1d10) force damage if it ends its turn inside an object.

Light Sensitivity.

While in bright light, the demon has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Shadow Stealth.

While in dim light or darkness, the demon can take the Hide action as a bonus action.

Actions

Claws.

Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 10 (2d6 + 3) psychic damage or, if the demon had advantage on the attack roll, 17 (4d6 + 3) psychic damage.

Raw data
{
  "ac": [
    13
  ],
  "cr": "4",
  "hp": {
    "average": 66,
    "formula": "12d8 + 12"
  },
  "cha": 14,
  "con": 12,
  "dex": 17,
  "int": 14,
  "str": 1,
  "wis": 13,
  "name": "Shadow Demon",
  "page": 64,
  "save": {
    "cha": "+4",
    "dex": "+5"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "demon"
    ],
    "type": "fiend"
  },
  "skill": {
    "stealth": "+7"
  },
  "speed": {
    "fly": 30,
    "walk": 30
  },
  "trait": [
    {
      "name": "Incorporeal Movement",
      "entries": [
        "The demon can move through other creatures and objects as if they were {@quickref difficult terrain||3}. It takes 5 ({@damage 1d10}) force damage if it ends its turn inside an object."
      ]
    },
    {
      "name": "Light Sensitivity",
      "entries": [
        "While in bright light, the demon has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight."
      ]
    },
    {
      "name": "Shadow Stealth",
      "entries": [
        "While in dim light or darkness, the demon can take the {@action Hide} action as a bonus action."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Claws",
      "entries": [
        "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. {@h}10 ({@damage 2d6 + 3}) psychic damage or, if the demon had advantage on the attack roll, 17 ({@damage 4d6 + 3}) psychic damage."
      ]
    }
  ],
  "immune": [
    "cold",
    "lightning",
    "poison"
  ],
  "resist": [
    "acid",
    "fire",
    "necrotic",
    "thunder",
    {
      "cond": true,
      "note": "from nonmagical attacks",
      "resist": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "senses": [
    "darkvision 120 ft."
  ],
  "source": "MM",
  "passive": 11,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW"
  ],
  "alignment": [
    "C",
    "E"
  ],
  "languages": [
    "Abyssal",
    "telepathy 120 ft."
  ],
  "senseTags": [
    "SD"
  ],
  "soundClip": {
    "path": "bestiary/shadow-demon.opus",
    "type": "internal"
  },
  "traitTags": [
    "Incorporeal Movement",
    "Light Sensitivity"
  ],
  "damageTags": [
    "O",
    "Y"
  ],
  "vulnerable": [
    "radiant"
  ],
  "reprintedAs": [
    "Shadow Demon|XMM"
  ],
  "languageTags": [
    "AB",
    "TP"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "exhaustion",
    "grappled",
    "paralyzed",
    "petrified",
    "poisoned",
    "prone",
    "restrained"
  ],
  "referenceSources": [
    "AATM",
    "BGDIA",
    "BMT",
    "CoA",
    "CoS",
    "CRCotN",
    "HoL",
    "IDRotF",
    "IMR",
    "JttRC",
    "KftGV",
    "MOT",
    "OotA",
    "PotA",
    "SatO",
    "SCC-ARiR",
    "SKT",
    "ToA",
    "WDH",
    "WDMM"
  ]
}