Shadar-kai Soul Monger

CreatureMPMMp. 2142014

Medium humanoid, neutral evil

Armor Class
15 (studded leather armor)
Hit Points
136 (21d8 + 42)
Speed
30 ft.
Challenge
11 (7,200 XP)
STR
8
-1
DEX
17
+3
CON
14
+2
INT
19
+4
WIS
16
+3
CHA
13
+1
Saving Throws
Cha +5, Dex +7, Wis +7
Skills
Perception +7
Damage Immunities
necrotic; psychic
Condition Immunities
charmed; exhaustion; frightened
Senses
darkvision 60 ft., passive Perception 17
Languages
Common, Elvish

Traits

Fey Ancestry.

The shadar-kai has advantage on saving throws against being charmed, and magic can't put it to sleep.

Magic Resistance.

The shadar-kai has advantage on saving throws against spells and other magical effects.

Soul Thirst.

When it reduces a creature to 0 hit points, the shadar-kai can gain temporary hit points equal to half the creature's hit point maximum. While the shadar-kai has temporary hit points from this trait, it has advantage on attack rolls.

Weight of Ages.

Any Beast or Humanoid (except an elf) that starts its turn within 5 feet of the shadar-kai has its speed reduced by 20 feet until the start of that creature's next turn.

Actions

Multiattack.

The shadar-kai makes two Shadow Dagger attacks.

Shadow Dagger.

Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 13 (4d4 + 3) piercing damage plus 19 (3d12) necrotic damage, and the target has disadvantage on saving throws until the end of the shadar-kai's next turn. The dagger magically returns to the shadar-kai's hand immediately after a ranged attack.

Wave of Weariness 4.

The shadar-kai emits weariness in a 60-foot cube. Each creature in that area must make a DC 16 Constitution saving throw. On a failed save, a creature takes 45 (10d8) psychic damage and suffers 1 level of exhaustion. On a successful save, it takes half as much damage and doesn't gain a level of exhaustion.

Spellcasting

Spellcasting.

The shadar-kai casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save DC 16):

Raw data
{
  "ac": [
    {
      "ac": 15,
      "from": [
        "{@item studded leather armor|PHB|studded leather}"
      ]
    }
  ],
  "cr": "11",
  "hp": {
    "average": 136,
    "formula": "21d8 + 42"
  },
  "cha": 13,
  "con": 14,
  "dex": 17,
  "int": 19,
  "str": 8,
  "wis": 16,
  "name": "Shadar-kai Soul Monger",
  "page": 214,
  "save": {
    "cha": "+5",
    "dex": "+7",
    "wis": "+7"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "elf"
    ],
    "type": "humanoid"
  },
  "skill": {
    "perception": "+7"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Fey Ancestry",
      "entries": [
        "The shadar-kai has advantage on saving throws against being {@condition charmed}, and magic can't put it to sleep."
      ]
    },
    {
      "name": "Magic Resistance",
      "entries": [
        "The shadar-kai has advantage on saving throws against spells and other magical effects."
      ]
    },
    {
      "name": "Soul Thirst",
      "entries": [
        "When it reduces a creature to 0 hit points, the shadar-kai can gain temporary hit points equal to half the creature's hit point maximum. While the shadar-kai has temporary hit points from this trait, it has advantage on attack rolls."
      ]
    },
    {
      "name": "Weight of Ages",
      "entries": [
        "Any Beast or Humanoid (except an elf) that starts its turn within 5 feet of the shadar-kai has its speed reduced by 20 feet until the start of that creature's next turn."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The shadar-kai makes two Shadow Dagger attacks."
      ]
    },
    {
      "name": "Shadow Dagger",
      "entries": [
        "{@atk mw,rw} {@hit 7} to hit, reach 5 ft. or range 20/60 ft., one target. {@h}13 ({@damage 4d4 + 3}) piercing damage plus 19 ({@damage 3d12}) necrotic damage, and the target has disadvantage on saving throws until the end of the shadar-kai's next turn. {@hom}The dagger magically returns to the shadar-kai's hand immediately after a ranged attack."
      ]
    },
    {
      "name": "Wave of Weariness {@recharge 4}",
      "entries": [
        "The shadar-kai emits weariness in a 60-foot cube. Each creature in that area must make a {@dc 16} Constitution saving throw. On a failed save, a creature takes 45 ({@damage 10d8}) psychic damage and suffers 1 level of {@condition exhaustion}. On a successful save, it takes half as much damage and doesn't gain a level of {@condition exhaustion}."
      ]
    }
  ],
  "immune": [
    "necrotic",
    "psychic"
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "MPMM",
  "passive": 17,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MLW",
    "MW",
    "RW",
    "THW"
  ],
  "alignment": [
    "N",
    "E"
  ],
  "languages": [
    "Common",
    "Elvish"
  ],
  "senseTags": [
    "D"
  ],
  "soundClip": {
    "path": "bestiary/soul-monger.opus",
    "type": "internal"
  },
  "traitTags": [
    "Fey Ancestry",
    "Magic Resistance"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "N",
    "P",
    "Y"
  ],
  "environment": [
    "underdark",
    "urban"
  ],
  "languageTags": [
    "C",
    "E"
  ],
  "otherSources": [
    {
      "page": 226,
      "source": "MTF"
    }
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "daily": {
        "1e": [
          "{@spell bestow curse}",
          "{@spell finger of death}",
          "{@spell gaseous form}",
          "{@spell seeming}"
        ]
      },
      "ability": "int",
      "displayAs": "action",
      "headerEntries": [
        "The shadar-kai casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save {@dc 16}):"
      ]
    }
  ],
  "hasFluffImages": true,
  "alignmentPrefix": "Typically ",
  "conditionImmune": [
    "charmed",
    "exhaustion",
    "frightened"
  ],
  "damageTagsSpell": [
    "N"
  ],
  "conditionInflict": [
    "exhaustion"
  ],
  "spellcastingTags": [
    "O"
  ],
  "savingThrowForced": [
    "constitution"
  ],
  "savingThrowForcedSpell": [
    "charisma",
    "constitution",
    "wisdom"
  ]
}