Shadar-kai Shadow Dancer

CreatureMPMMp. 2132014

Medium humanoid, any alignment

Armor Class
15 (studded leather armor)
Hit Points
71 (13d8 + 13)
Speed
30 ft.
Challenge
7 (2,900 XP)
STR
12
+1
DEX
16
+3
CON
13
+1
INT
11
+0
WIS
12
+1
CHA
12
+1
Saving Throws
Cha +4, Dex +6
Skills
Stealth +6
Damage Resistances
necrotic
Condition Immunities
charmed; exhaustion
Senses
darkvision 60 ft., passive Perception 11
Languages
Common, Elvish

Traits

Fey Ancestry.

The shadar-kai has advantage on saving throws against being charmed, and magic can't put it to sleep.

Actions

Multiattack.

The shadar-kai makes three Spiked Chain attacks.

It can use Shadow Jump after one of these attacks.

Spiked Chain.

Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 10 (2d6 + 3) piercing damage. The target must succeed on a DC 14 Dexterity saving throw or suffer one of the following effects (choose one or roll a d6):

  • 1โ€“2: Decay. The target takes 22 (4d10) necrotic damage.
  • 3โ€“4: Grapple. The target is grappled (escape DC 14) if it is a Medium or smaller creature. Until the grapple ends, the target is restrained, and the shadar-kai can't grapple another target.
  • 5โ€“6: Topple. The target is knocked prone.

Bonus Actions

Shadow Jump.

The shadar-kai teleports, along with any equipment is it wearing or carrying, up to 30 feet to an unoccupied space it can see. Both the space it teleports from and the space it teleports to must be in dim light or darkness.

Raw data
{
  "ac": [
    {
      "ac": 15,
      "from": [
        "{@item studded leather armor|PHB|studded leather}"
      ]
    }
  ],
  "cr": "7",
  "hp": {
    "average": 71,
    "formula": "13d8 + 13"
  },
  "cha": 12,
  "con": 13,
  "dex": 16,
  "int": 11,
  "str": 12,
  "wis": 12,
  "name": "Shadar-kai Shadow Dancer",
  "page": 213,
  "save": {
    "cha": "+4",
    "dex": "+6"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "elf"
    ],
    "type": "humanoid"
  },
  "bonus": [
    {
      "name": "Shadow Jump",
      "entries": [
        "The shadar-kai teleports, along with any equipment is it wearing or carrying, up to 30 feet to an unoccupied space it can see. Both the space it teleports from and the space it teleports to must be in dim light or darkness."
      ]
    }
  ],
  "skill": {
    "stealth": "+6"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Fey Ancestry",
      "entries": [
        "The shadar-kai has advantage on saving throws against being {@condition charmed}, and magic can't put it to sleep."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The shadar-kai makes three Spiked Chain attacks.",
        "It can use Shadow Jump after one of these attacks."
      ]
    },
    {
      "name": "Spiked Chain",
      "entries": [
        "{@atk mw} {@hit 6} to hit, reach 10 ft., one target. {@h}10 ({@damage 2d6 + 3}) piercing damage. The target must succeed on a {@dc 14} Dexterity saving throw or suffer one of the following effects (choose one or roll a {@dice d6}):",
        {
          "type": "list",
          "items": [
            {
              "name": "1โ€“2: Decay",
              "type": "item",
              "entries": [
                "The target takes 22 ({@damage 4d10}) necrotic damage."
              ]
            },
            {
              "name": "3โ€“4: Grapple",
              "type": "item",
              "entries": [
                "The target is {@condition grappled} (escape {@dc 14}) if it is a Medium or smaller creature. Until the grapple ends, the target is {@condition restrained}, and the shadar-kai can't grapple another target."
              ]
            },
            {
              "name": "5โ€“6: Topple",
              "type": "item",
              "entries": [
                "The target is knocked {@condition prone}."
              ]
            }
          ],
          "style": "list-hang-notitle"
        }
      ]
    }
  ],
  "resist": [
    "necrotic"
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "MPMM",
  "passive": 11,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW",
    "RCH"
  ],
  "alignment": [
    "A"
  ],
  "languages": [
    "Common",
    "Elvish"
  ],
  "senseTags": [
    "D"
  ],
  "soundClip": {
    "path": "bestiary/shadow-dancer.opus",
    "type": "internal"
  },
  "traitTags": [
    "Fey Ancestry"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "N",
    "P"
  ],
  "environment": [
    "forest",
    "underdark",
    "urban"
  ],
  "languageTags": [
    "C",
    "E"
  ],
  "otherSources": [
    {
      "page": 225,
      "source": "MTF"
    }
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "charmed",
    "exhaustion"
  ],
  "conditionInflict": [
    "grappled",
    "prone",
    "restrained"
  ],
  "savingThrowForced": [
    "dexterity"
  ]
}