Sekelok

CreatureToAp. 1202014

Medium humanoid, neutral evil

Armor Class
18 (natural armor)
Hit Points
143 (22d8 + 44)
Speed
35 ft.
Challenge
9 (5,000 XP)
STR
20
+5
DEX
15
+2
CON
14
+2
INT
10
+0
WIS
14
+2
CHA
12
+1
Saving Throws
Con +6, Str +9
Skills
Athletics +9, Perception +6, Intimidation +5
Damage Immunities
poison
Condition Immunities
poisoned
Senses
darkvision 60 ft., passive Perception 16
Languages
any one language (usually Common), Abyssal, Draconic

Traits

Indomitable (2/Day).

Sekelok rerolls a failed saving throw.

Second Wind (Recharges after a Short or Long Rest).

As a bonus action, Sekelok can regain 20 hit points.

Magic Resistance.

Sekelok has advantage on saving throws against spells and other magical effects.

Actions

Multiattack.

Sekelok makes three attacks with its greatsword or its shortbow.

Greatsword.

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage, plus 7 (2d6) slashing damage if Sekelok has more than half of its total hit points remaining.

Shortbow.

Ranged Weapon Attack: +6 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage, plus 7 (2d6) piercing damage if Sekelok has more than half of its total hit points remaining.

Spellcasting

Innate Spellcasting.

Sekelok's innate spellcasting ability is Charisma (spell save DC 13). Sekelok can innately cast the following spells, requiring no material components:

Raw data
{
  "ac": [
    {
      "ac": 18,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "9",
  "hp": {
    "average": 143,
    "formula": "22d8 + 44"
  },
  "cha": 12,
  "con": 14,
  "dex": 15,
  "int": 10,
  "str": 20,
  "wis": 14,
  "name": "Sekelok",
  "page": 120,
  "save": {
    "con": "+6",
    "str": "+9"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "yuan-ti"
    ],
    "type": "humanoid"
  },
  "isNpc": true,
  "skill": {
    "athletics": "+9",
    "perception": "+6",
    "intimidation": "+5"
  },
  "speed": {
    "walk": 35
  },
  "trait": [
    {
      "name": "Indomitable (2/Day)",
      "entries": [
        "Sekelok rerolls a failed saving throw."
      ]
    },
    {
      "name": "Second Wind (Recharges after a Short or Long Rest)",
      "entries": [
        "As a bonus action, Sekelok can regain 20 hit points."
      ]
    },
    {
      "name": "Magic Resistance",
      "entries": [
        "Sekelok has advantage on saving throws against spells and other magical effects."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "Sekelok makes three attacks with its greatsword or its shortbow."
      ]
    },
    {
      "name": "Greatsword",
      "entries": [
        "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d6 + 5}) slashing damage, plus 7 ({@damage 2d6}) slashing damage if Sekelok has more than half of its total hit points remaining."
      ]
    },
    {
      "name": "Shortbow",
      "entries": [
        "{@atk rw} {@hit 6} to hit, range 80/320 ft., one target. {@h}5 ({@damage 1d6 + 2}) piercing damage, plus 7 ({@damage 2d6}) piercing damage if Sekelok has more than half of its total hit points remaining."
      ]
    }
  ],
  "immune": [
    "poison"
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "ToA",
  "_isCopy": true,
  "passive": 16,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW",
    "RNG",
    "RW"
  ],
  "alignment": [
    "N",
    "E"
  ],
  "languages": [
    "any one language (usually Common)",
    "Abyssal",
    "Draconic"
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Magic Resistance"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "P",
    "S"
  ],
  "tokenCustom": true,
  "languageTags": [
    "AB",
    "C",
    "DR"
  ],
  "spellcasting": [
    {
      "name": "Innate Spellcasting",
      "will": [
        "{@spell animal friendship} (snakes only)",
        "{@spell poison spray}"
      ],
      "daily": {
        "3e": [
          "{@spell suggestion}"
        ]
      },
      "ability": "cha",
      "headerEntries": [
        "Sekelok's innate spellcasting ability is Charisma (spell save {@dc 13}). Sekelok can innately cast the following spells, requiring no material components:"
      ]
    }
  ],
  "attachedItems": [
    "greatsword|phb",
    "shortbow|phb"
  ],
  "_copy_templates": [
    {
      "name": "Yuan-ti Pureblood",
      "source": "VGM"
    }
  ],
  "conditionImmune": [
    "poisoned"
  ],
  "damageTagsSpell": [
    "I"
  ],
  "isNamedCreature": true,
  "spellcastingTags": [
    "I"
  ]
}