Small/Medium humanoid, any alignment
- Armor Class
- 11
- Hit Points
- 22 (4d8 + 4)
- Speed
- 30 ft.
- Challenge
- 1 (200 XP)
STR
10
+0
DEX
12
+1
CON
12
+1
INT
16
+3
WIS
12
+1
CHA
10
+0
- Saving Throws
- Int +5
- Skills
- Arcana +5, History +5, Investigation +5
- Senses
- passive Perception 11
- Languages
- Common plus one other language
Actions
Arcane Shock.
Melee or Ranged Spell Attack: +5 to hit, reach 5 ft. or range 30 ft., one target. Hit: 14 (2d10 + 3) lightning damage. If the target is a creature, it can't take reactions until the start of its next turn.
Reactions
Glyph of Shielding.
The agent adds 2 to its AC against one attack that would hit it. To do so, the agent must be able to see the attacker and have a free hand.
Spellcasting
Spellcasting.
The agent casts one of the following spells, using Intelligence as the spellcasting ability: