Medium humanoid, lawful neutral
- Armor Class
- 13 (natural armor)
- Hit Points
- 9 (2d8)
- Speed
- swim 30 ft., 30 ft.
- Challenge
- 1/8 (25 XP)
STR
11
+0
DEX
12
+1
CON
11
+0
INT
12
+1
WIS
18
+4
CHA
16
+3
- Skills
- Insight +6, Deception +7, Persuasion +7
- Senses
- passive Perception 14
- Languages
- Common, Draconic
Traits
Hold Breath.
Sauriv can hold their breath for up to 15 minutes at a time.
Actions
Rapier.
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
Reactions
Parry.
Sauriv adds 2 to its AC against one melee attack that would hit it. To do so, Sauriv must see the attacker and be wielding a melee weapon.