Satyr Thornbearer

CreatureMOTp. 2432014

Medium fey, chaotic neutral

Armor Class
15 (leather armor)
Hit Points
38 (7d8 + 7)
Speed
40 ft.
Challenge
2 (450 XP)
STR
12
+1
DEX
18
+4
CON
12
+1
INT
11
+0
WIS
13
+1
CHA
14
+2
Skills
Stealth +6, Perception +5, Performance +6
Senses
passive Perception 15
Languages
Common, Sylvan

Traits

Magic Resistance.

The satyr has advantage on saving throws against spells and other magical effects.

Sleepless Reveler.

Magic can't put the satyr to sleep.

Actions

Multiattack.

The satyr makes three ram attacks or three shortbow attacks.

Ram.

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) bludgeoning damage.

Shortbow.

Ranged Weapon Attack: +6 to hit, range 80/320 ft., one target. Hit: 7 (1d6 + 4) piercing damage.

Hail of Arrows (Recharges after a Short or Long Rest).

The satyr fires an arrow that magically transforms into a flurry of missiles in a 30-foot cone. Each creature in that area must make a DC 14 Dexterity saving throw, taking 17 (5d6) piercing damage on a failed save, or half as much damage on a successful one.

Raw data
{
  "ac": [
    {
      "ac": 15,
      "from": [
        "{@item leather armor|PHB}"
      ]
    }
  ],
  "cr": "2",
  "hp": {
    "average": 38,
    "formula": "7d8 + 7"
  },
  "cha": 14,
  "con": 12,
  "dex": 18,
  "int": 11,
  "str": 12,
  "wis": 13,
  "name": "Satyr Thornbearer",
  "page": 243,
  "size": [
    "M"
  ],
  "type": "fey",
  "skill": {
    "stealth": "+6",
    "perception": "+5",
    "performance": "+6"
  },
  "speed": {
    "walk": 40
  },
  "trait": [
    {
      "name": "Magic Resistance",
      "entries": [
        "The satyr has advantage on saving throws against spells and other magical effects."
      ]
    },
    {
      "name": "Sleepless Reveler",
      "entries": [
        "Magic can't put the satyr to sleep."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The satyr makes three ram attacks or three shortbow attacks."
      ]
    },
    {
      "name": "Ram",
      "entries": [
        "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}6 ({@damage 2d4 + 1}) bludgeoning damage."
      ]
    },
    {
      "name": "Shortbow",
      "entries": [
        "{@atk rw} {@hit 6} to hit, range 80/320 ft., one target. {@h}7 ({@damage 1d6 + 4}) piercing damage."
      ]
    },
    {
      "name": "Hail of Arrows (Recharges after a Short or Long Rest)",
      "entries": [
        "The satyr fires an arrow that magically transforms into a flurry of missiles in a 30-foot cone. Each creature in that area must make a {@dc 14} Dexterity saving throw, taking 17 ({@damage 5d6}) piercing damage on a failed save, or half as much damage on a successful one."
      ]
    }
  ],
  "source": "MOT",
  "passive": 15,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MW",
    "RNG",
    "RW"
  ],
  "alignment": [
    "C",
    "N"
  ],
  "languages": [
    "Common",
    "Sylvan"
  ],
  "traitTags": [
    "Magic Resistance"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "B",
    "P"
  ],
  "languageTags": [
    "C",
    "S"
  ],
  "attachedItems": [
    "shortbow|phb"
  ],
  "hasFluffImages": true,
  "savingThrowForced": [
    "dexterity"
  ]
}
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