Satyr Revelmaster

CreatureXMMp. 2682024

Medium fey, chaotic neutral

Armor Class
17
Hit Points
82 (15d8 + 15)
Speed
40 ft.
Challenge
6 (2,300 XP)
STR
12
+1
DEX
18
+4
CON
12
+1
INT
12
+1
WIS
14
+2
CHA
17
+3
Saving Throws
Dex +7, Wis +5
Skills
Acrobatics +7, Perception +5, Performance +9
Senses
passive Perception 15
Languages
Common, Elvish, Sylvan

Traits

Magic Resistance.

The satyr has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack.

The satyr makes three Prance attacks.

Prance.

Melee Attack Roll: +7, reach 5 ft. Hit: 13 (2d8 + 4) Bludgeoning damage, and the target has the Charmed condition until the start of the satyr's next turn.

Fey Melody 4.

The satyr conjures a charming or frightening song. wis DC 14, each enemy in a 60-foot Emanation originating from the satyr. The target is subjected to the song's effect:

  • Charming. The target has the Charmed condition for 1 minute. While Charmed, the target has the Incapacitated condition and uses all its movement to dance in place. The effect ends on the target if it takes any damage.
  • Frightening. 10 (2d6 + 3) Psychic damage, and the target has the Frightened condition for 1 minute. If the target ends its turn out of line of sight from the satyr, the condition ends on it.
Raw data
{
  "ac": [
    17
  ],
  "cr": "6",
  "hp": {
    "average": 82,
    "formula": "15d8 + 15"
  },
  "cha": 17,
  "con": 12,
  "dex": 18,
  "int": 12,
  "str": 12,
  "wis": 14,
  "name": "Satyr Revelmaster",
  "page": 268,
  "save": {
    "dex": "+7",
    "wis": "+5"
  },
  "size": [
    "M"
  ],
  "type": "fey",
  "skill": {
    "acrobatics": "+7",
    "perception": "+5",
    "performance": "+9"
  },
  "speed": {
    "walk": 40
  },
  "trait": [
    {
      "name": "Magic Resistance",
      "entries": [
        "The satyr has {@variantrule Advantage|XPHB} on saving throws against spells and other magical effects."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The satyr makes three Prance attacks."
      ]
    },
    {
      "name": "Prance",
      "entries": [
        "{@atkr m} {@hit 7}, reach 5 ft. {@h}13 ({@damage 2d8 + 4}) Bludgeoning damage, and the target has the {@condition Charmed|XPHB} condition until the start of the satyr's next turn."
      ]
    },
    {
      "name": "Fey Melody {@recharge 4}",
      "entries": [
        "The satyr conjures a charming or frightening song. {@actSave wis} {@dc 14}, each enemy in a 60-foot {@variantrule Emanation [Area of Effect]|XPHB|Emanation} originating from the satyr. {@actSaveFail} The target is subjected to the song's effect:",
        {
          "type": "list",
          "items": [
            {
              "name": "Charming",
              "type": "item",
              "entries": [
                "The target has the {@condition Charmed|XPHB} condition for 1 minute. While {@condition Charmed|XPHB}, the target has the {@condition Incapacitated|XPHB} condition and uses all its movement to dance in place. The effect ends on the target if it takes any damage."
              ]
            },
            {
              "name": "Frightening",
              "type": "item",
              "entries": [
                "10 ({@damage 2d6 + 3}) Psychic damage, and the target has the {@condition Frightened|XPHB} condition for 1 minute. If the target ends its turn out of line of sight from the satyr, the condition ends on it."
              ]
            }
          ],
          "style": "list-hang-notitle"
        }
      ]
    }
  ],
  "source": "XMM",
  "passive": 15,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MA"
  ],
  "treasure": [
    "implements"
  ],
  "alignment": [
    "C",
    "N"
  ],
  "languages": [
    "Common",
    "Elvish",
    "Sylvan"
  ],
  "traitTags": [
    "Magic Resistance"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "B",
    "Y"
  ],
  "initiative": {
    "proficiency": 1
  },
  "environment": [
    "forest",
    "planar, feywild"
  ],
  "languageTags": [
    "C",
    "E",
    "S"
  ],
  "hasFluffImages": true,
  "conditionInflict": [
    "charmed",
    "frightened",
    "incapacitated"
  ],
  "referenceSources": [
    "FRAiF"
  ],
  "savingThrowForced": [
    "wisdom"
  ]
}