Satyr Piper

CreatureMMp. 2672014SRD

Medium fey, chaotic neutral

Armor Class
14 (leather armor)
Hit Points
31 (7d8)
Speed
40 ft.
Challenge
1/2 (100 XP)
STR
12
+1
DEX
16
+3
CON
11
+0
INT
12
+1
WIS
10
+0
CHA
14
+2
Skills
Stealth +5, Perception +2, Performance +6
Senses
passive Perception 12
Languages
Common, Elvish, Sylvan

Traits

Magic Resistance.

The satyr has advantage on saving throws against spells and other magical effects.

Panpipes.

The satyr plays its pipes and chooses one of the following magical effects: a charming melody, a frightening strain, or a gentle lullaby. Any creature within 60 feet of the satyr that can hear the pipes must succeed on a DC 13 Wisdom saving throw or be affected as described below. Other satyrs and creatures that can't be charmed are unaffected.

An affected creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to these panpipes for the next 24 hours.

Charming Melody

The creature is charmed by the satyr for 1 minute. If the satyr or any of its companions harms the creature, the effect on it ends immediately.

Frightening Strain

The creature is frightened for 1 minute.

Gentle Lullaby

The creature falls asleep and is unconscious for 1 minute. The effect ends if the creature takes damage or if someone takes an action to shake the creature awake.

Actions

Ram.

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) bludgeoning damage.

Shortsword.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Shortbow.

Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Raw data
{
  "ac": [
    {
      "ac": 14,
      "from": [
        "{@item leather armor|phb}"
      ]
    }
  ],
  "cr": "1/2",
  "hp": {
    "average": 31,
    "formula": "7d8"
  },
  "cha": 14,
  "con": 11,
  "dex": 16,
  "int": 12,
  "srd": true,
  "str": 12,
  "wis": 10,
  "name": "Satyr Piper",
  "page": 267,
  "size": [
    "M"
  ],
  "type": "fey",
  "skill": {
    "stealth": "+5",
    "perception": "+2",
    "performance": "+6"
  },
  "speed": {
    "walk": 40
  },
  "trait": [
    {
      "name": "Magic Resistance",
      "entries": [
        "The satyr has advantage on saving throws against spells and other magical effects."
      ]
    },
    {
      "name": "Panpipes",
      "entries": [
        "The satyr plays its pipes and chooses one of the following magical effects: a charming melody, a frightening strain, or a gentle lullaby. Any creature within 60 feet of the satyr that can hear the pipes must succeed on a {@dc 13} Wisdom saving throw or be affected as described below. Other satyrs and creatures that can't be {@condition charmed} are unaffected.",
        "An affected creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to these panpipes for the next 24 hours.",
        {
          "name": "Charming Melody",
          "type": "variantSub",
          "entries": [
            "The creature is {@condition charmed} by the satyr for 1 minute. If the satyr or any of its companions harms the creature, the effect on it ends immediately."
          ]
        },
        {
          "name": "Frightening Strain",
          "type": "variantSub",
          "entries": [
            "The creature is {@condition frightened} for 1 minute."
          ]
        },
        {
          "name": "Gentle Lullaby",
          "type": "variantSub",
          "entries": [
            "The creature falls asleep and is {@condition unconscious} for 1 minute. The effect ends if the creature takes damage or if someone takes an action to shake the creature awake."
          ]
        }
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Ram",
      "entries": [
        "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}6 ({@damage 2d4 + 1}) bludgeoning damage."
      ]
    },
    {
      "name": "Shortsword",
      "entries": [
        "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) piercing damage."
      ]
    },
    {
      "name": "Shortbow",
      "entries": [
        "{@atk rw} {@hit 5} to hit, range 80/320 ft., one target. {@h}6 ({@damage 1d6 + 3}) piercing damage."
      ]
    }
  ],
  "source": "MM",
  "_isCopy": true,
  "passive": 12,
  "miscTags": [
    "MLW",
    "MW",
    "RNG",
    "RW"
  ],
  "alignment": [
    "C",
    "N"
  ],
  "languages": [
    "Common",
    "Elvish",
    "Sylvan"
  ],
  "soundClip": {
    "path": "bestiary/satyr.opus",
    "type": "internal"
  },
  "traitTags": [
    "Magic Resistance"
  ],
  "basicRules": true,
  "damageTags": [
    "B",
    "P"
  ],
  "environment": [
    "forest"
  ],
  "reprintedAs": [
    "Satyr|XMM"
  ],
  "languageTags": [
    "C",
    "E",
    "S"
  ],
  "attachedItems": [
    "shortbow|phb",
    "shortsword|phb"
  ],
  "conditionInflict": [
    "charmed",
    "frightened",
    "unconscious"
  ],
  "referenceSources": [
    "BMT",
    "CM",
    "IMR",
    "KftGV",
    "OoW",
    "QftIS",
    "SatO",
    "SKT",
    "ToFW",
    "WBtW"
  ],
  "_versionBase_hash": "satyr_mm",
  "_versionBase_name": "Satyr",
  "savingThrowForced": [
    "wisdom"
  ],
  "_versionBase_source": "MM",
  "_versionBase_hasFluff": true,
  "_versionBase_hasToken": true,
  "_versionBase_isVersion": true,
  "_versionBase_hasFluffImages": true
}