Satyr

CreatureMMp. 2672014SRD

Medium fey, chaotic neutral

Armor Class
14 (leather armor)
Hit Points
31 (7d8)
Speed
40 ft.
Challenge
1/2 (100 XP)
STR
12
+1
DEX
16
+3
CON
11
+0
INT
12
+1
WIS
10
+0
CHA
14
+2
Skills
Stealth +5, Perception +2, Performance +6
Senses
passive Perception 12
Languages
Common, Elvish, Sylvan

Traits

Magic Resistance.

The satyr has advantage on saving throws against spells and other magical effects.

Actions

Ram.

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) bludgeoning damage.

Shortsword.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Shortbow.

Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Raw data
{
  "ac": [
    {
      "ac": 14,
      "from": [
        "{@item leather armor|phb}"
      ]
    }
  ],
  "cr": "1/2",
  "hp": {
    "average": 31,
    "formula": "7d8"
  },
  "cha": 14,
  "con": 11,
  "dex": 16,
  "int": 12,
  "srd": true,
  "str": 12,
  "wis": 10,
  "name": "Satyr",
  "page": 267,
  "size": [
    "M"
  ],
  "type": "fey",
  "skill": {
    "stealth": "+5",
    "perception": "+2",
    "performance": "+6"
  },
  "speed": {
    "walk": 40
  },
  "trait": [
    {
      "name": "Magic Resistance",
      "entries": [
        "The satyr has advantage on saving throws against spells and other magical effects."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Ram",
      "entries": [
        "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}6 ({@damage 2d4 + 1}) bludgeoning damage."
      ]
    },
    {
      "name": "Shortsword",
      "entries": [
        "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) piercing damage."
      ]
    },
    {
      "name": "Shortbow",
      "entries": [
        "{@atk rw} {@hit 5} to hit, range 80/320 ft., one target. {@h}6 ({@damage 1d6 + 3}) piercing damage."
      ]
    }
  ],
  "source": "MM",
  "passive": 12,
  "variant": [
    {
      "name": "Satyr Pipes",
      "type": "variant",
      "entries": [
        "A satyr might carry panpipes that it can play to create magical effects. Usually, only one satyr in a group carries such pipes. If a satyr has pipes, it gains the following additional action option.",
        {
          "name": "Panpipes",
          "type": "entries",
          "entries": [
            "The satyr plays its pipes and chooses one of the following magical effects: a charming melody, a frightening strain, or a gentle lullaby. Any creature within 60 feet of the satyr that can hear the pipes must succeed on a {@dc 13} Wisdom saving throw or be affected as described below. Other satyrs and creatures that can't be {@condition charmed} are unaffected.",
            "An affected creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to these panpipes for the next 24 hours.",
            {
              "name": "Charming Melody",
              "type": "variantSub",
              "entries": [
                "The creature is {@condition charmed} by the satyr for 1 minute. If the satyr or any of its companions harms the creature, the effect on it ends immediately."
              ]
            },
            {
              "name": "Frightening Strain",
              "type": "variantSub",
              "entries": [
                "The creature is {@condition frightened} for 1 minute."
              ]
            },
            {
              "name": "Gentle Lullaby",
              "type": "variantSub",
              "entries": [
                "The creature falls asleep and is {@condition unconscious} for 1 minute. The effect ends if the creature takes damage or if someone takes an action to shake the creature awake."
              ]
            }
          ]
        }
      ],
      "_version": {
        "name": "Satyr Piper",
        "addHeadersAs": "trait"
      }
    }
  ],
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW",
    "RNG",
    "RW"
  ],
  "alignment": [
    "C",
    "N"
  ],
  "languages": [
    "Common",
    "Elvish",
    "Sylvan"
  ],
  "soundClip": {
    "path": "bestiary/satyr.opus",
    "type": "internal"
  },
  "traitTags": [
    "Magic Resistance"
  ],
  "basicRules": true,
  "damageTags": [
    "B",
    "P"
  ],
  "environment": [
    "forest"
  ],
  "reprintedAs": [
    "Satyr|XMM"
  ],
  "languageTags": [
    "C",
    "E",
    "S"
  ],
  "attachedItems": [
    "shortbow|phb",
    "shortsword|phb"
  ],
  "hasFluffImages": true,
  "conditionInflict": [
    "charmed",
    "frightened",
    "unconscious"
  ],
  "referenceSources": [
    "BMT",
    "CM",
    "IMR",
    "KftGV",
    "OoW",
    "QftIS",
    "SatO",
    "SKT",
    "ToFW",
    "WBtW"
  ],
  "savingThrowForced": [
    "wisdom"
  ]
}