Sahuagin Coral Smasher

CreatureGoSp. 2492014

Medium humanoid, lawful evil

Armor Class
14 (natural armor)
Hit Points
33 (6d8 + 6)
Speed
swim 40 ft., 30 ft.
Challenge
1 (200 XP)
STR
16
+3
DEX
12
+1
CON
12
+1
INT
12
+1
WIS
13
+1
CHA
9
-1
Skills
Perception +5
Senses
darkvision 120 ft., passive Perception 15
Languages
Sahuagin

Traits

Blood Frenzy.

The coral smasher has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Limited Amphibiousness.

The coral smasher can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating.

Shark Telepathy.

The coral smasher can magically command any shark within 120 feet of it, using a limited telepathy.

Siege Monster.

The coral smasher deals double damage to objects and structures.

Actions

Multiattack.

The coral smasher makes two attacks with its warhammer, or one attack with its bite and one with its claws.

Warhammer.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage.

Bite.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.

Claws.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) slashing damage.

Raw data
{
  "ac": [
    {
      "ac": 14,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "1",
  "hp": {
    "average": 33,
    "formula": "6d8 + 6"
  },
  "cha": 9,
  "con": 12,
  "dex": 12,
  "int": 12,
  "str": 16,
  "wis": 13,
  "name": "Sahuagin Coral Smasher",
  "page": 249,
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "sahuagin"
    ],
    "type": "humanoid"
  },
  "skill": {
    "perception": "+5"
  },
  "speed": {
    "swim": 40,
    "walk": 30
  },
  "trait": [
    {
      "name": "Blood Frenzy",
      "entries": [
        "The coral smasher has advantage on melee attack rolls against any creature that doesn't have all its hit points."
      ]
    },
    {
      "name": "Limited Amphibiousness",
      "entries": [
        "The coral smasher can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating."
      ]
    },
    {
      "name": "Shark Telepathy",
      "entries": [
        "The coral smasher can magically command any shark within 120 feet of it, using a limited telepathy."
      ]
    },
    {
      "name": "Siege Monster",
      "entries": [
        "The coral smasher deals double damage to objects and structures."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The coral smasher makes two attacks with its warhammer, or one attack with its bite and one with its claws."
      ]
    },
    {
      "name": "Warhammer",
      "entries": [
        "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) bludgeoning damage."
      ]
    },
    {
      "name": "Bite",
      "entries": [
        "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d4 + 3}) piercing damage."
      ]
    },
    {
      "name": "Claws",
      "entries": [
        "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d4 + 3}) slashing damage."
      ]
    }
  ],
  "senses": [
    "darkvision 120 ft."
  ],
  "source": "GoS",
  "passive": 15,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW"
  ],
  "alignment": [
    "L",
    "E"
  ],
  "languages": [
    "Sahuagin"
  ],
  "senseTags": [
    "SD"
  ],
  "traitTags": [
    "Siege Monster"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "B",
    "P",
    "S"
  ],
  "languageTags": [
    "OTH"
  ],
  "attachedItems": [
    "warhammer|phb"
  ]
}
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