Medium humanoid, lawful evil
- Armor Class
- 14
- Hit Points
- 22 (4d8 + 4)
- Speed
- 40 ft.
- Challenge
- 1/2 (100 XP)
STR
13
+1
DEX
15
+2
CON
12
+1
INT
10
+0
WIS
14
+2
CHA
9
-1
- Skills
- Athletics +3, Acrobatics +4, Perception +4
- Senses
- tremorsense 10 ft., passive Perception 14
- Languages
- Common
Traits
Unarmored Defense.
While the monk is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.
Unarmored Movement.
While the monk is wearing no armor and wielding no shield, its walking speed increases by 10 feet (included in its speed).
Actions
Multiattack.
The monk makes two melee attacks.
Unarmed Strike.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
Reactions
Parry.
The monk adds 2 to its AC against one melee or ranged weapon attack that would hit it. To do so, the monk must see the attacker.