Rusted Berserker

CreatureFRAiFp. 2732024

Medium construct, neutral

Armor Class
16
Hit Points
82 (11d8 + 33)
Speed
30 ft.
Challenge
4 (1,100 XP)
STR
18
+4
DEX
14
+2
CON
17
+3
INT
6
-2
WIS
10
+0
CHA
6
-2
Damage Immunities
poison
Condition Immunities
exhaustion; petrified; poisoned
Senses
passive Perception 10
Languages
Common

Actions

Multiattack.

The Rusted makes two attacks, using Greatsword or Javelin in any combination.

Greatsword.

Melee Attack Roll: +6, reach 5 ft. Hit: 11 (2d6 + 4) Slashing damage, and the target has the Poisoned condition until the end of its next turn.

Javelin.

Melee or Ranged Attack Roll: +6, reach 5 ft. or range 30/120 ft. Hit: 11 (2d6 + 4) Piercing damage, and the target has the Poisoned condition until the end of its next turn.

Raw data
{
  "ac": [
    16
  ],
  "cr": "4",
  "hp": {
    "average": 82,
    "formula": "11d8 + 33"
  },
  "cha": 6,
  "con": 17,
  "dex": 14,
  "int": 6,
  "str": 18,
  "wis": 10,
  "gear": [
    "greatsword|xphb",
    {
      "item": "javelin|xphb",
      "quantity": 6
    }
  ],
  "name": "Rusted Berserker",
  "page": 273,
  "size": [
    "M"
  ],
  "type": "construct",
  "speed": {
    "walk": 30
  },
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The Rusted makes two attacks, using Greatsword or Javelin in any combination."
      ]
    },
    {
      "name": "Greatsword",
      "entries": [
        "{@atkr m} {@hit 6}, reach 5 ft. {@h}11 ({@damage 2d6 + 4}) Slashing damage, and the target has the {@condition Poisoned|XPHB} condition until the end of its next turn."
      ]
    },
    {
      "name": "Javelin",
      "entries": [
        "{@atkr m,r} {@hit 6}, reach 5 ft. or range 30/120 ft. {@h}11 ({@damage 2d6 + 4}) Piercing damage, and the target has the {@condition Poisoned|XPHB} condition until the end of its next turn."
      ]
    }
  ],
  "immune": [
    "poison"
  ],
  "source": "FRAiF",
  "passive": 10,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MA",
    "MLW",
    "RA",
    "THW"
  ],
  "treasure": [
    "individual"
  ],
  "alignment": [
    "N"
  ],
  "languages": [
    "Common"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "P",
    "S"
  ],
  "environment": [
    "coastal",
    "forest"
  ],
  "languageTags": [
    "C"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "exhaustion",
    "petrified",
    "poisoned"
  ],
  "conditionInflict": [
    "poisoned"
  ]
}