Ruin Grinder

CreatureSCCp. 2112014

Large construct, unaligned

Armor Class
16 (natural armor)
Hit Points
82 (11d10 + 22)
Speed
30 ft., burrow 30 ft.
Challenge
5 (1,800 XP)
STR
22
+6
DEX
13
+1
CON
15
+2
INT
3
-4
WIS
10
+0
CHA
1
-5
Damage Immunities
fire; poison
Condition Immunities
charmed; exhaustion; frightened; petrified; poisoned
Senses
blindsight 60 ft. (blind beyond this radius), passive Perception 10
Languages
understands the languages of its creator but can't speak

Traits

Fire Absorption.

Whenever the ruin grinder is subjected to fire damage, it regains a number of hit points equal to half the fire damage dealt.

Siege Monster.

The ruin grinder deals double damage to objects and structures.

Tunneler.

The ruin grinder can burrow through solid rock at half its burrowing speed and leaves a 10-foot-diameter tunnel in its wake.

Actions

Multiattack.

The ruin grinder makes two Excavator attacks.

Excavator.

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) force damage. If the target is a Huge or smaller creature, it must succeed on a DC 17 Strength saving throw or be pushed up to 10 feet away and knocked prone.

Raw data
{
  "ac": [
    {
      "ac": 16,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "5",
  "hp": {
    "average": 82,
    "formula": "11d10 + 22"
  },
  "cha": 1,
  "con": 15,
  "dex": 13,
  "int": 3,
  "str": 22,
  "wis": 10,
  "name": "Ruin Grinder",
  "page": 211,
  "size": [
    "L"
  ],
  "type": "construct",
  "speed": {
    "walk": 30,
    "burrow": 30
  },
  "trait": [
    {
      "name": "Fire Absorption",
      "entries": [
        "Whenever the ruin grinder is subjected to fire damage, it regains a number of hit points equal to half the fire damage dealt."
      ]
    },
    {
      "name": "Siege Monster",
      "entries": [
        "The ruin grinder deals double damage to objects and structures."
      ]
    },
    {
      "name": "Tunneler",
      "entries": [
        "The ruin grinder can burrow through solid rock at half its burrowing speed and leaves a 10-foot-diameter tunnel in its wake."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The ruin grinder makes two Excavator attacks."
      ]
    },
    {
      "name": "Excavator",
      "entries": [
        "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d6 + 6}) force damage. If the target is a Huge or smaller creature, it must succeed on a {@dc 17} Strength saving throw or be pushed up to 10 feet away and knocked {@condition prone}."
      ]
    }
  ],
  "immune": [
    "fire",
    "poison"
  ],
  "senses": [
    "blindsight 60 ft. (blind beyond this radius)"
  ],
  "source": "SCC",
  "passive": 10,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW"
  ],
  "alignment": [
    "U"
  ],
  "languages": [
    "understands the languages of its creator but can't speak"
  ],
  "senseTags": [
    "B"
  ],
  "traitTags": [
    "Damage Absorption",
    "Siege Monster",
    "Tunneler"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "O"
  ],
  "languageTags": [
    "CS"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "charmed",
    "exhaustion",
    "frightened",
    "petrified",
    "poisoned"
  ],
  "conditionInflict": [
    "prone"
  ],
  "referenceSources": [
    "SCC-ARiR"
  ],
  "savingThrowForced": [
    "strength"
  ]
}