Medium humanoid, neutral
- Armor Class
- 12, 15
- Hit Points
- 40 (9d8)
- Speed
- 30 ft.
- Challenge
- 6 (2,300 XP)
STR
9
-1
DEX
14
+2
CON
11
+0
INT
17
+3
WIS
12
+1
CHA
11
+0
- Saving Throws
- Int +6, Wis +4
- Skills
- Arcana +6, History +6
- Damage Resistances
- fire
- Senses
- passive Perception 11
- Languages
- Common, Draconic, Dwarvish, Elvish
Actions
Breath Weapon.
Rishaal can use his action to exhale a 15-foot cone of fire (but can't do this again until he finishes a short or long rest); each creature in the cone must make a DC 10 Dexterity saving throw, taking 2d6 fire damage on a failed save, or half as much damage on a successful one.
Dagger.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage. Or Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Spellcasting
Spellcasting.
Rishaal is a 9th-level spellcaster. His spellcasting ability is Intelligence. Rishaal has the following wizard spells prepared: