Rezmir

CreatureHotDQp. 932014

Medium humanoid, neutral evil

Armor Class
13, 15
Hit Points
90 (12d8 + 36)
Speed
30 ft.
Challenge
7 (2,900 XP)
STR
18
+4
DEX
16
+3
CON
16
+3
INT
15
+2
WIS
12
+1
CHA
14
+2
Saving Throws
Dex +6, Wis +4
Skills
Arcana +5, Stealth +9
Damage Immunities
acid
Condition Immunities
charmed; frightened
Senses
blindsight 10 ft., darkvision 120 ft., passive Perception 11
Languages
Common, Draconic, Infernal, Giant, Netherese

Traits

Special Equipment.

Rezmir has the Black Dragon Mask, Hazirawn, and an insignia of claws.

Amphibious.

Rezmir can breathe air and water.

Dark Advantage.

Once per turn, Rezmir can deal an extra 10 (3d6) damage when she hits with a weapon attack, provided Rezmir has advantage on the attack roll.

Draconic Majesty.

While wearing no armor and wearing the Black Dragon Mask, Rezmir adds her Charisma bonus to her AC (included).

Immolation.

When Rezmir is reduced to 0 hit points, her body disintegrates into a pile of ash.

Legendary Resistance (1/Day).

If Rezmir fails a saving throw while wearing the Black Dragon Mask, she can choose to succeed instead.

Actions

Greatsword (Hazirawn).

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage plus 7 (2d6) necrotic damage. If the target is a creature, it can't regain hit points for 1 minute. The target can make a DC 15 Constitution saving throw at the end of each of its turns, ending this effect early on a success.

Caustic Bolt.

Ranged Spell Attack: +8 to hit, range 90 ft., one target. Hit: 18 (4d8) acid damage.

Acid Breath 5.

Rezmir breathes acid in a 30-foot line that is 5 feet wide. Each creature in the line must make a DC 14 Dexterity saving throw, taking 22 (5d8) acid damage on a failed save, or half as much damage on a successful one.

Legendary Actions

If she is wearing the Black Dragon Mask, Rezmir can take up to two legendary actions between each of her turns, taking the actions all at once or spreading them over the round. A legendary action can be taken only at the start or end of a turn.

Darkness (Costs 2 Actions).

A 15-foot radius of magical darkness extends from a point Rezmir can see within 60 feet of her and spreads around corners. The darkness lasts as long as Rezmir maintains concentration, up to 1 minute. A creature with darkvision can't see through this darkness, and no natural light can illuminate it. If any of the area overlaps with a area of light created by a spell of 2nd level or lower, the spell creating the light is dispelled.

Melee Attack.

Rezmir makes one melee attack.

Hide.

Rezmir takes the Hide action.

Raw data
{
  "ac": [
    13,
    {
      "ac": 15,
      "braces": true,
      "condition": "with the Black Dragon Mask"
    }
  ],
  "cr": "7",
  "hp": {
    "average": 90,
    "formula": "12d8 + 36"
  },
  "cha": 14,
  "con": 16,
  "dex": 16,
  "int": 15,
  "str": 18,
  "wis": 12,
  "name": "Rezmir",
  "page": 93,
  "save": {
    "dex": "+6",
    "wis": "+4"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "half-black dragon"
    ],
    "type": "humanoid"
  },
  "isNpc": true,
  "skill": {
    "arcana": "+5",
    "stealth": "+9"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Special Equipment",
      "entries": [
        "Rezmir has the {@item Black Dragon Mask|hotdq}, {@item Hazirawn|hotdq}, and an {@item insignia of claws|hotdq}."
      ]
    },
    {
      "name": "Amphibious",
      "entries": [
        "Rezmir can breathe air and water."
      ]
    },
    {
      "name": "Dark Advantage",
      "entries": [
        "Once per turn, Rezmir can deal an extra 10 ({@damage 3d6}) damage when she hits with a weapon attack, provided Rezmir has advantage on the attack roll."
      ]
    },
    {
      "name": "Draconic Majesty",
      "entries": [
        "While wearing no armor and wearing the Black Dragon Mask, Rezmir adds her Charisma bonus to her AC (included)."
      ]
    },
    {
      "name": "Immolation",
      "entries": [
        "When Rezmir is reduced to 0 hit points, her body disintegrates into a pile of ash."
      ]
    },
    {
      "name": "Legendary Resistance (1/Day)",
      "entries": [
        "If Rezmir fails a saving throw while wearing the Black Dragon Mask, she can choose to succeed instead."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Greatsword (Hazirawn)",
      "entries": [
        "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d6 + 6}) slashing damage plus 7 ({@damage 2d6}) necrotic damage. If the target is a creature, it can't regain hit points for 1 minute. The target can make a {@dc 15} Constitution saving throw at the end of each of its turns, ending this effect early on a success."
      ]
    },
    {
      "name": "Caustic Bolt",
      "entries": [
        "{@atk rs} {@hit 8} to hit, range 90 ft., one target. {@h}18 ({@damage 4d8}) acid damage."
      ]
    },
    {
      "name": "Acid Breath {@recharge 5}",
      "entries": [
        "Rezmir breathes acid in a 30-foot line that is 5 feet wide. Each creature in the line must make a {@dc 14} Dexterity saving throw, taking 22 ({@damage 5d8}) acid damage on a failed save, or half as much damage on a successful one."
      ]
    }
  ],
  "immune": [
    "acid"
  ],
  "senses": [
    "blindsight 10 ft.",
    "darkvision 120 ft."
  ],
  "source": "HotDQ",
  "passive": 11,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MLW",
    "MW"
  ],
  "alignment": [
    "N",
    "E"
  ],
  "languages": [
    "Common",
    "Draconic",
    "Infernal",
    "Giant",
    "Netherese"
  ],
  "legendary": [
    {
      "name": "Darkness (Costs 2 Actions)",
      "entries": [
        "A 15-foot radius of magical darkness extends from a point Rezmir can see within 60 feet of her and spreads around corners. The darkness lasts as long as Rezmir maintains {@status concentration}, up to 1 minute. A creature with darkvision can't see through this darkness, and no natural light can illuminate it. If any of the area overlaps with a area of light created by a spell of 2nd level or lower, the spell creating the light is dispelled."
      ]
    },
    {
      "name": "Melee Attack",
      "entries": [
        "Rezmir makes one melee attack."
      ]
    },
    {
      "name": "Hide",
      "entries": [
        "Rezmir takes the {@action Hide} action."
      ]
    }
  ],
  "senseTags": [
    "B",
    "SD"
  ],
  "traitTags": [
    "Amphibious",
    "Legendary Resistances"
  ],
  "actionTags": [
    "Breath Weapon"
  ],
  "damageTags": [
    "A",
    "N",
    "S"
  ],
  "languageTags": [
    "C",
    "DR",
    "GI",
    "I",
    "OTH"
  ],
  "otherSources": [
    {
      "page": 180,
      "source": "ToD"
    }
  ],
  "attachedItems": [
    "greatsword|phb"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "charmed",
    "frightened"
  ],
  "isNamedCreature": true,
  "legendaryHeader": [
    "If she is wearing the Black Dragon Mask, Rezmir can take up to two legendary actions between each of her turns, taking the actions all at once or spreading them over the round. A legendary action can be taken only at the start or end of a turn."
  ],
  "legendaryActions": 2,
  "referenceSources": [
    "RoT"
  ],
  "savingThrowForced": [
    "constitution",
    "dexterity"
  ]
}