Revenant

CreatureXMMp. 2592024

Medium undead, neutral

Armor Class
13
Hit Points
127 (15d8 + 60)
Speed
30 ft.
Challenge
5 (1,800 XP)
STR
18
+4
DEX
14
+2
CON
18
+4
INT
13
+1
WIS
16
+3
CHA
18
+4
Saving Throws
Cha +7, Con +7, Str +7, Wis +6
Damage Resistances
necrotic; psychic
Damage Immunities
poison
Condition Immunities
charmed; exhaustion; frightened; paralyzed; poisoned; stunned
Senses
Darkvision 60 ft., passive Perception 13
Languages
Common plus one other language

Traits

Regeneration.

The revenant regains 10 Hit Points at the start of each of its turns. If the revenant takes Fire or Radiant damage, this trait doesn't function at the start of its next turn. Its body is destroyed only if it starts its turn with 0 Hit Points and doesn't regenerate.

Undead Restoration.

If the revenant dies, it revives 24 hours later in a different body unless Dispel Evil and Good is cast on its corpse. If it revives, it animates a Humanoid corpse elsewhere on the same plane of existence; it now looks different but uses the same stat block and returns with all its Hit Points.

Actions

Multiattack.

The revenant uses Vengeful Glare and makes two Slam attacks.

Slam.

Melee Attack Roll: +7, reach 5 ft. Hit: 11 (2d6 + 4) Necrotic damage.

Vengeful Glare.

wis DC 15, one creature the revenant can see within 30 feet. The target has the Frightened condition and repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically. If the Frightened target is cursed by the revenant (see Vow of Revenge), the target also has the Paralyzed condition for the duration.

Bonus Actions

Vow of Revenge (1/Day).

The revenant curses one creature it can see within 30 feet of itself. The revenant knows the distance to and direction of the cursed target, even if it is on a different plane of existence. The curse ends on the target if the revenant uses this Bonus Action on a different creature.

Raw data
{
  "ac": [
    13
  ],
  "cr": "5",
  "hp": {
    "average": 127,
    "formula": "15d8 + 60"
  },
  "cha": 18,
  "con": 18,
  "dex": 14,
  "int": 13,
  "str": 18,
  "wis": 16,
  "name": "Revenant",
  "page": 259,
  "save": {
    "cha": "+7",
    "con": "+7",
    "str": "+7",
    "wis": "+6"
  },
  "size": [
    "M"
  ],
  "type": "undead",
  "bonus": [
    {
      "name": "Vow of Revenge (1/Day)",
      "entries": [
        "The revenant curses one creature it can see within 30 feet of itself. The revenant knows the distance to and direction of the cursed target, even if it is on a different plane of existence. The curse ends on the target if the revenant uses this {@variantrule Bonus Action|XPHB} on a different creature."
      ]
    }
  ],
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Regeneration",
      "entries": [
        "The revenant regains 10 {@variantrule Hit Points|XPHB} at the start of each of its turns. If the revenant takes Fire or Radiant damage, this trait doesn't function at the start of its next turn. Its body is destroyed only if it starts its turn with 0 {@variantrule Hit Points|XPHB} and doesn't regenerate."
      ]
    },
    {
      "name": "Undead Restoration",
      "entries": [
        "If the revenant dies, it revives 24 hours later in a different body unless {@spell Dispel Evil and Good|XPHB} is cast on its corpse. If it revives, it animates a Humanoid corpse elsewhere on the same plane of existence; it now looks different but uses the same stat block and returns with all its {@variantrule Hit Points|XPHB}."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The revenant uses Vengeful Glare and makes two Slam attacks."
      ]
    },
    {
      "name": "Slam",
      "entries": [
        "{@atkr m} {@hit 7}, reach 5 ft. {@h}11 ({@damage 2d6 + 4}) Necrotic damage."
      ]
    },
    {
      "name": "Vengeful Glare",
      "entries": [
        "{@actSave wis} {@dc 15}, one creature the revenant can see within 30 feet. {@actSaveFail} The target has the {@condition Frightened|XPHB} condition and repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically. If the {@condition Frightened|XPHB} target is cursed by the revenant (see Vow of Revenge), the target also has the {@condition Paralyzed|XPHB} condition for the duration."
      ]
    }
  ],
  "immune": [
    "poison"
  ],
  "resist": [
    "necrotic",
    "psychic"
  ],
  "senses": [
    "Darkvision 60 ft."
  ],
  "source": "XMM",
  "passive": 13,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "CUR",
    "MA"
  ],
  "treasure": [
    "any"
  ],
  "alignment": [
    "N"
  ],
  "languages": [
    "Common plus one other language"
  ],
  "senseTags": [
    "D"
  ],
  "soundClip": {
    "path": "bestiary/revenant.opus",
    "type": "internal"
  },
  "traitTags": [
    "Regeneration"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "N"
  ],
  "environment": [
    "forest",
    "swamp",
    "urban"
  ],
  "languageTags": [
    "C",
    "X"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "charmed",
    "exhaustion",
    "frightened",
    "paralyzed",
    "poisoned",
    "stunned"
  ],
  "conditionInflict": [
    "frightened",
    "paralyzed"
  ],
  "referenceSources": [
    "FRAiF",
    "RHW"
  ],
  "savingThrowForced": [
    "wisdom"
  ]
}