Retriever

CreatureMTFp. 2222014

Large construct, lawful evil

Armor Class
19 (natural armor)
Hit Points
210 (20d10 + 100)
Speed
40 ft., climb 40 ft.
Challenge
14 (11,500 XP)
STR
22
+6
DEX
16
+3
CON
20
+5
INT
3
-4
WIS
11
+0
CHA
4
-3
Saving Throws
Con +10, Dex +8, Wis +5
Skills
Stealth +8, Perception +5
Damage Immunities
necrotic; poison; psychic; bludgeoning, piercing, slashing from nonmagical attacks that aren't adamantine
Condition Immunities
charmed; exhaustion; frightened; paralyzed; poisoned
Senses
blindsight 30 ft., darkvision 60 ft., passive Perception 15
Languages
understands Abyssal, Elvish, and Undercommon but can't speak

Traits

Faultless Tracker.

The retriever is given a quarry by its master. The quarry can be a specific creature or object the master is personally acquainted with, or it can be a general type of creature or object the master has seen before. The retriever knows the direction and distance to its quarry as long as the two of them are on the same plane of existence. The retriever can have only one such quarry at a time. The retriever also always knows the location of its master.

Actions

Multiattack.

The retriever makes two foreleg attacks and uses its force or paralyzing beam once, if available.

Foreleg.

Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 6) slashing damage.

Force Beam.

The retriever targets one creature it can see within 60 feet of it. The target must make a DC 16 Dexterity saving throw, taking 27 (5d10) force damage on a failed save, or half as much damage on a successful one.

Paralyzing Beam 5.

The retriever targets one creature it can see within 60 feet of it. The target must succeed on a DC 18 Constitution saving throw or be paralyzed for 1 minute. The paralyzed target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

If the paralyzed creature is Medium or smaller, the retriever can pick it up as part of the retriever's move and walk or climb with it at full speed.

Spellcasting

Innate Spellcasting.

The retriever's innate spellcasting ability is Wisdom (spell save DC 13). The retriever can innately cast the following spells, requiring no material components.

Raw data
{
  "ac": [
    {
      "ac": 19,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "14",
  "hp": {
    "average": 210,
    "formula": "20d10 + 100"
  },
  "cha": 4,
  "con": 20,
  "dex": 16,
  "int": 3,
  "str": 22,
  "wis": 11,
  "name": "Retriever",
  "page": 222,
  "save": {
    "con": "+10",
    "dex": "+8",
    "wis": "+5"
  },
  "size": [
    "L"
  ],
  "type": "construct",
  "skill": {
    "stealth": "+8",
    "perception": "+5"
  },
  "speed": {
    "walk": 40,
    "climb": 40
  },
  "trait": [
    {
      "name": "Faultless Tracker",
      "entries": [
        "The retriever is given a quarry by its master. The quarry can be a specific creature or object the master is personally acquainted with, or it can be a general type of creature or object the master has seen before. The retriever knows the direction and distance to its quarry as long as the two of them are on the same plane of existence. The retriever can have only one such quarry at a time. The retriever also always knows the location of its master."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The retriever makes two foreleg attacks and uses its force or paralyzing beam once, if available."
      ]
    },
    {
      "name": "Foreleg",
      "entries": [
        "{@atk mw} {@hit 11} to hit, reach 10 ft., one target. {@h}15 ({@damage 2d8 + 6}) slashing damage."
      ]
    },
    {
      "name": "Force Beam",
      "entries": [
        "The retriever targets one creature it can see within 60 feet of it. The target must make a {@dc 16} Dexterity saving throw, taking 27 ({@damage 5d10}) force damage on a failed save, or half as much damage on a successful one."
      ]
    },
    {
      "name": "Paralyzing Beam {@recharge 5}",
      "entries": [
        "The retriever targets one creature it can see within 60 feet of it. The target must succeed on a {@dc 18} Constitution saving throw or be {@condition paralyzed} for 1 minute. The {@condition paralyzed} target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
        "If the {@condition paralyzed} creature is Medium or smaller, the retriever can pick it up as part of the retriever's move and walk or climb with it at full speed."
      ]
    }
  ],
  "immune": [
    "necrotic",
    "poison",
    "psychic",
    {
      "cond": true,
      "note": "from nonmagical attacks that aren't adamantine",
      "immune": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "senses": [
    "blindsight 30 ft.",
    "darkvision 60 ft."
  ],
  "source": "MTF",
  "passive": 15,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW",
    "RCH"
  ],
  "alignment": [
    "L",
    "E"
  ],
  "languages": [
    "understands Abyssal",
    "Elvish",
    "and Undercommon but can't speak"
  ],
  "senseTags": [
    "B",
    "D"
  ],
  "soundClip": {
    "path": "bestiary/retriever.opus",
    "type": "internal"
  },
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "O",
    "S"
  ],
  "environment": [
    "desert",
    "forest",
    "underdark"
  ],
  "reprintedAs": [
    "Retriever|MPMM"
  ],
  "languageTags": [
    "AB",
    "CS",
    "E",
    "U"
  ],
  "spellcasting": [
    {
      "name": "Innate Spellcasting",
      "type": "spellcasting",
      "daily": {
        "3e": [
          "{@spell plane shift} (only self and up to one incapacitated creature which is considered willing for the spell)",
          "{@spell web}"
        ]
      },
      "ability": "wis",
      "headerEntries": [
        "The retriever's innate spellcasting ability is Wisdom (spell save {@dc 13}). The retriever can innately cast the following spells, requiring no material components."
      ]
    }
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "charmed",
    "exhaustion",
    "frightened",
    "paralyzed",
    "poisoned"
  ],
  "damageTagsSpell": [
    "F"
  ],
  "conditionInflict": [
    "paralyzed"
  ],
  "spellcastingTags": [
    "I"
  ],
  "savingThrowForced": [
    "constitution",
    "dexterity"
  ],
  "conditionInflictSpell": [
    "restrained"
  ],
  "savingThrowForcedSpell": [
    "charisma",
    "dexterity"
  ]
}