Medium humanoid, chaotic good
- Armor Class
- 17 (leather armor)
- Hit Points
- 66 (12d8 + 12)
- Speed
- 30 ft.
- Challenge
- 3 (700 XP)
STR
12
+1
DEX
18
+4
CON
12
+1
INT
14
+2
WIS
11
+0
CHA
15
+2
- Skills
- Athletics +5, Acrobatics +8, Persuasion +6
- Senses
- passive Perception 10
- Languages
- Common
Traits
Suave Defense.
While Renaer is wearing light or no armor and wielding no shield, its AC includes its Charisma modifier.
Actions
Multiattack.
Renaer makes three attacks: one with a dagger and two with its rapier.
Dagger.
Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage.
Rapier.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.