Relic Sloth

CreatureSCCp. 2102014

Huge beast, unaligned

Armor Class
13 (natural armor)
Hit Points
76 (8d12 + 24)
Speed
20 ft., climb 20 ft.
Challenge
2 (450 XP)
STR
20
+5
DEX
9
-1
CON
17
+3
INT
2
-4
WIS
12
+1
CHA
8
-1
Skills
Perception +3
Senses
passive Perception 13

Actions

Claws.

Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) slashing damage, and the target is grappled (escape DC 15). The relic sloth can grapple no more than two targets at a time.

Reactions

Slow but Sturdy.

When the relic sloth is subjected to an effect that would move it out of its current space or knock it prone, it is neither moved nor knocked prone.

Raw data
{
  "ac": [
    {
      "ac": 13,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "2",
  "hp": {
    "average": 76,
    "formula": "8d12 + 24"
  },
  "cha": 8,
  "con": 17,
  "dex": 9,
  "int": 2,
  "str": 20,
  "wis": 12,
  "name": "Relic Sloth",
  "page": 210,
  "size": [
    "H"
  ],
  "type": "beast",
  "skill": {
    "perception": "+3"
  },
  "speed": {
    "walk": 20,
    "climb": 20
  },
  "__prop": "monster",
  "action": [
    {
      "name": "Claws",
      "entries": [
        "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}14 ({@damage 2d8 + 5}) slashing damage, and the target is {@condition grappled} (escape {@dc 15}). The relic sloth can grapple no more than two targets at a time."
      ]
    }
  ],
  "source": "SCC",
  "passive": 13,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW",
    "RCH"
  ],
  "reaction": [
    {
      "name": "Slow but Sturdy",
      "entries": [
        "When the relic sloth is subjected to an effect that would move it out of its current space or knock it {@condition prone}, it is neither moved nor knocked {@condition prone}."
      ]
    }
  ],
  "alignment": [
    "U"
  ],
  "damageTags": [
    "S"
  ],
  "hasFluffImages": true,
  "conditionInflict": [
    "grappled"
  ]
}