Relentless Juggernaut

CreatureRHWp. 2632024

Large fiend, neutral evil

Armor Class
16
Hit Points
168 (16d10 + 80)
Speed
30 ft.
Challenge
12 (8,400 XP)
STR
22
+6
DEX
12
+1
CON
20
+5
INT
8
-1
WIS
15
+2
CHA
16
+3
Saving Throws
Cha +7, Dex +5, Wis +6
Condition Immunities
charmed; exhaustion; frightened
Senses
Darkvision 120 ft., passive Perception 12
Languages
understands all but can't speak

Traits

Legendary Resistance (3/Day).

If the juggernaut fails a saving throw, it can choose to succeed instead.

Regeneration.

The juggernaut regains 10 Hit Points at the start of each of its turns. If the juggernaut takes Radiant damage or damage from a Critical Hit, this trait doesn't function on the juggernaut's next turn. The juggernaut dies only if it starts its turn with 0 Hit Points and doesn't regenerate.

Siege Monster.

The juggernaut deals double damage to objects and structures.

Actions

Multiattack.

The juggernaut makes two attacks, using Executioner's Blade or Crushing Stone in any combination.

Executioner's Blade.

Melee Attack Roll: +10, reach 10 ft. Hit: 19 (3d8 + 6) Slashing damage, and the target's Speed is reduced by 10 feet until the end of the juggernaut's next turn.

Crushing Stone.

Ranged Attack Roll: +10, range 60 ft. Hit: 13 (2d6 + 6) Bludgeoning damage, and the target has the Incapacitated condition until the start of the juggernaut's next turn.

Legendary Actions

Implacable Advance.

The juggernaut moves up to half its Speed, ignoring Difficult Terrain. Each creature in its path is subjected to the following effect. str DC 18. 7 (2d6) Bludgeoning damage, and the target has the Prone condition. The juggernaut can't take this action again until the start of its next turn.

Sweeping Blade.

dex DC 18, each creature in a 15-foot Cone. 11 (1d10 + 6) Slashing damage, and the target is pulled up to 10 feet straight toward the juggernaut.

Raw data
{
  "ac": [
    16
  ],
  "cr": "12",
  "hp": {
    "average": 168,
    "formula": "16d10 + 80"
  },
  "cha": 16,
  "con": 20,
  "dex": 12,
  "int": 8,
  "str": 22,
  "wis": 15,
  "name": "Relentless Juggernaut",
  "page": 263,
  "save": {
    "cha": "+7",
    "dex": "+5",
    "wis": "+6"
  },
  "size": [
    "L"
  ],
  "type": "fiend",
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Legendary Resistance (3/Day)",
      "entries": [
        "If the juggernaut fails a saving throw, it can choose to succeed instead."
      ]
    },
    {
      "name": "Regeneration",
      "entries": [
        "The juggernaut regains 10 {@variantrule Hit Points|XPHB} at the start of each of its turns. If the juggernaut takes Radiant damage or damage from a {@variantrule Critical Hit|XPHB}, this trait doesn't function on the juggernaut's next turn. The juggernaut dies only if it starts its turn with 0 {@variantrule Hit Points|XPHB} and doesn't regenerate."
      ]
    },
    {
      "name": "Siege Monster",
      "entries": [
        "The juggernaut deals double damage to objects and structures."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The juggernaut makes two attacks, using Executioner's Blade or Crushing Stone in any combination."
      ]
    },
    {
      "name": "Executioner's Blade",
      "entries": [
        "{@atkr m} {@hit 10}, reach 10 ft. {@h}19 ({@damage 3d8 + 6}) Slashing damage, and the target's {@variantrule Speed|XPHB} is reduced by 10 feet until the end of the juggernaut's next turn."
      ]
    },
    {
      "name": "Crushing Stone",
      "entries": [
        "{@atkr r} {@hit 10}, range 60 ft. {@h}13 ({@damage 2d6 + 6}) Bludgeoning damage, and the target has the {@condition Incapacitated|XPHB} condition until the start of the juggernaut's next turn."
      ]
    }
  ],
  "senses": [
    "Darkvision 120 ft."
  ],
  "source": "RHW",
  "passive": 12,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MA",
    "RA",
    "RCH"
  ],
  "treasure": [
    "armaments"
  ],
  "alignment": [
    "N",
    "E"
  ],
  "languages": [
    "understands all but can't speak"
  ],
  "legendary": [
    {
      "name": "Implacable Advance",
      "entries": [
        "The juggernaut moves up to half its {@variantrule Speed|XPHB}, ignoring {@variantrule Difficult Terrain|XPHB}. Each creature in its path is subjected to the following effect. {@actSave str} {@dc 18}. {@actSaveFail} 7 ({@damage 2d6}) Bludgeoning damage, and the target has the {@condition Prone|XPHB} condition. {@actSaveSuccessOrFail} The juggernaut can't take this action again until the start of its next turn."
      ]
    },
    {
      "name": "Sweeping Blade",
      "entries": [
        "{@actSave dex} {@dc 18}, each creature in a 15-foot {@variantrule Cone [Area of Effect]|XPHB|Cone}. {@actSaveFail} 11 ({@damage 1d10 + 6}) Slashing damage, and the target is pulled up to 10 feet straight toward the juggernaut."
      ]
    }
  ],
  "senseTags": [
    "SD"
  ],
  "traitTags": [
    "Legendary Resistances",
    "Regeneration",
    "Siege Monster"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "B",
    "S"
  ],
  "environment": [
    "any"
  ],
  "languageTags": [
    "CS",
    "XX"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "charmed",
    "exhaustion",
    "frightened"
  ],
  "conditionInflict": [
    "incapacitated",
    "prone"
  ],
  "savingThrowForced": [
    "dexterity",
    "strength"
  ]
}