Large monstrosity, neutral evil
- Armor Class
- 17 (natural armor)
- Hit Points
- 84 (floor((16d12 + 64) ÷ 2))
- Speed
- 50 ft., climb 40 ft.
- Challenge
- 11 (7,200 XP)
STR
23
+6
DEX
16
+3
CON
18
+4
INT
7
-2
WIS
14
+2
CHA
12
+1
- Skills
- Stealth +5, Perception +4
- Damage Immunities
- lightning
- Senses
- darkvision 90 ft., passive Perception 16
- Languages
- Draconic
Traits
Reduced Threat.
A reduced-threat monster takes a −2 penalty on attack rolls (included in the stat block), ability checks (included in the stat block for skill proficiencies), saving throws (included in the stat block for saving throw proficiencies), and saving throw DCs (included in the stat block).
Actions
Multiattack.
The behir makes two attacks: one with its bite and one to constrict.
Bite.
Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) piercing damage.
Lightning Breath 5.
The behir exhales a line of lightning that is 20 feet long and 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 66 (12d10) lightning damage on a failed save, or half as much damage on a successful one.