Reaper of Bhaal

CreatureBGDIAp. 2332014

Medium humanoid, chaotic evil

Armor Class
15
Hit Points
27 (5d8 + 5)
Speed
40 ft.
Challenge
2 (450 XP)
STR
11
+0
DEX
20
+5
CON
13
+1
INT
15
+2
WIS
12
+1
CHA
16
+3
Skills
Stealth +9, Perception +3, Persuasion +5, Intimidation +5
Senses
darkvision 60 ft., passive Perception 13
Languages
Common

Traits

Aura of Murder.

As long as the reaper is not incapacitated, hostile creatures within 5 feet of it gain vulnerability to piercing damage unless they have resistance or immunity to such damage.

Actions

Multiattack.

The reaper makes two dagger attacks and uses Shroud Self.

Dagger.

Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d4 + 5) piercing damage.

Shroud Self.

The reaper magically turns invisible until the start of its next turn. This invisibility ends if the reaper makes an attack roll, makes a damage roll, or casts a spell.

Spellcasting

Innate Spellcasting.

The reaper's innate spellcasting ability is Charisma (spell save DC 13). It can innately cast the following spells, requiring no material components:

Raw data
{
  "ac": [
    15
  ],
  "cr": "2",
  "hp": {
    "average": 27,
    "formula": "5d8 + 5"
  },
  "cha": 16,
  "con": 13,
  "dex": 20,
  "int": 15,
  "str": 11,
  "wis": 12,
  "name": "Reaper of Bhaal",
  "page": 233,
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "human"
    ],
    "type": "humanoid"
  },
  "skill": {
    "stealth": "+9",
    "perception": "+3",
    "persuasion": "+5",
    "intimidation": "+5"
  },
  "speed": {
    "walk": 40
  },
  "trait": [
    {
      "name": "Aura of Murder",
      "entries": [
        "As long as the reaper is not {@condition incapacitated}, hostile creatures within 5 feet of it gain vulnerability to piercing damage unless they have resistance or immunity to such damage."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The reaper makes two dagger attacks and uses Shroud Self."
      ]
    },
    {
      "name": "Dagger",
      "entries": [
        "{@atk mw,rw} {@hit 7} to hit, reach 5 ft. or range 20/60 ft., one target. {@h}7 ({@damage 1d4 + 5}) piercing damage."
      ]
    },
    {
      "name": "Shroud Self",
      "entries": [
        "The reaper magically turns {@condition invisible} until the start of its next turn. This invisibility ends if the reaper makes an attack roll, makes a damage roll, or casts a spell."
      ]
    }
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "BGDIA",
  "passive": 13,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW",
    "RW",
    "THW"
  ],
  "alignment": [
    "C",
    "E"
  ],
  "languages": [
    "Common"
  ],
  "senseTags": [
    "D"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "P"
  ],
  "languageTags": [
    "C"
  ],
  "spellcasting": [
    {
      "name": "Innate Spellcasting",
      "type": "spellcasting",
      "daily": {
        "1e": [
          "{@spell charm person}",
          "{@spell disguise self}",
          "{@spell sanctuary}"
        ]
      },
      "ability": "cha",
      "headerEntries": [
        "The reaper's innate spellcasting ability is Charisma (spell save {@dc 13}). It can innately cast the following spells, requiring no material components:"
      ]
    }
  ],
  "attachedItems": [
    "dagger|phb"
  ],
  "hasFluffImages": true,
  "conditionInflict": [
    "invisible"
  ],
  "spellcastingTags": [
    "I"
  ],
  "conditionInflictSpell": [
    "charmed"
  ],
  "savingThrowForcedSpell": [
    "wisdom"
  ]
}