Ras Nsi

CreatureToAp. 2302014

Medium monstrosity, neutral evil

Armor Class
15 (bracers of defense)
Hit Points
127 ({@dice 17d8 + 51}) reduced to 107; subtract 1 for each day that passes during the adventure
Speed
30 ft.
Challenge
7 (2,900 XP)
STR
17
+3
DEX
16
+3
CON
17
+3
INT
18
+4
WIS
18
+4
CHA
21
+5
Saving Throws
Con +6, Wis +7
Skills
Stealth +6, Religion +7, Deception +8, Persuasion +8
Damage Immunities
poison
Condition Immunities
poisoned
Senses
darkvision 60 ft., passive Perception 14
Languages
Abyssal, Common, Draconic

Traits

Special Equipment.

Ras Nsi wears bracers of defense, wields a flame tongue longsword, and carries a sending stone matched to the one carried by the guide Salida (see chapter 1).

Shapechanger.

Ras Nsi can use his action to polymorph into a Medium snake or back into his yuan-ti form. His statistics are the same in each form. Any equipment he is wearing or carrying isn't transformed. He doesn't change form if he dies.

Magic Resistance.

Ras Nsi has advantage on saving throws against spells and other magical effects.

Actions

Multiattack.

Ras Nsi makes three melee attacks, but can use Constrict only once.

Bite (Snake Form Only).

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 7 (2d6) poison damage.

Constrict.

Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 10 (2d6 + 3) bludgeoning damage, and the target is grappled (escape DC 14). Until this grapple ends, the target is restrained, and Ras Nsi can't constrict another target.

Flame Tongue Longsword (Yuan-ti Form Only).

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage when used with two hands, plus 7 (2d6) fire damage.

Spellcasting

Innate Spellcasting.

Ras Nsi's innate spellcasting ability is Charisma (spell save DC 16). He can innately cast the following spells, requiring no material components:

Spellcasting.

Ras Nsi is an 11th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks).

Ras Nsi has the following wizard spells prepared:

Raw data
{
  "ac": [
    {
      "ac": 15,
      "from": [
        "{@item bracers of defense}"
      ]
    }
  ],
  "cr": "7",
  "hp": {
    "special": "127 ({@dice 17d8 + 51}) reduced to 107; subtract 1 for each day that passes during the adventure"
  },
  "cha": 21,
  "con": 17,
  "dex": 16,
  "int": 18,
  "str": 17,
  "wis": 18,
  "name": "Ras Nsi",
  "page": 230,
  "save": {
    "con": "+6",
    "wis": "+7"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "shapechanger",
      "yuan-ti"
    ],
    "type": "monstrosity"
  },
  "isNpc": true,
  "skill": {
    "stealth": "+6",
    "religion": "+7",
    "deception": "+8",
    "persuasion": "+8"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Special Equipment",
      "entries": [
        "Ras Nsi wears {@item bracers of defense}, wields a {@item flame tongue longsword}, and carries a {@item sending stones||sending stone} matched to the one carried by the guide Salida (see chapter 1)."
      ]
    },
    {
      "name": "Shapechanger",
      "entries": [
        "Ras Nsi can use his action to polymorph into a Medium snake or back into his yuan-ti form. His statistics are the same in each form. Any equipment he is wearing or carrying isn't transformed. He doesn't change form if he dies."
      ]
    },
    {
      "name": "Magic Resistance",
      "entries": [
        "Ras Nsi has advantage on saving throws against spells and other magical effects."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "Ras Nsi makes three melee attacks, but can use Constrict only once."
      ]
    },
    {
      "name": "Bite (Snake Form Only)",
      "entries": [
        "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d4 + 3}) piercing damage plus 7 ({@damage 2d6}) poison damage."
      ]
    },
    {
      "name": "Constrict",
      "entries": [
        "{@atk mw} {@hit 6} to hit, reach 5 ft., one creature. {@h}10 ({@damage 2d6 + 3}) bludgeoning damage, and the target is {@condition grappled} (escape {@dc 14}). Until this grapple ends, the target is {@condition restrained}, and Ras Nsi can't constrict another target."
      ]
    },
    {
      "name": "Flame Tongue Longsword (Yuan-ti Form Only)",
      "entries": [
        "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) slashing damage, or 8 ({@damage 1d10 + 3}) slashing damage when used with two hands, plus 7 ({@damage 2d6}) fire damage."
      ]
    }
  ],
  "immune": [
    "poison"
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "ToA",
  "passive": 14,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW"
  ],
  "alignment": [
    "N",
    "E"
  ],
  "languages": [
    "Abyssal",
    "Common",
    "Draconic"
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Magic Resistance",
    "Shapechanger"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "B",
    "F",
    "I",
    "P",
    "S"
  ],
  "languageTags": [
    "AB",
    "C",
    "DR"
  ],
  "spellcasting": [
    {
      "name": "Innate Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell animal friendship} (snakes only)"
      ],
      "daily": {
        "3": [
          "{@spell suggestion}"
        ]
      },
      "ability": "cha",
      "headerEntries": [
        "Ras Nsi's innate spellcasting ability is Charisma (spell save {@dc 16}). He can innately cast the following spells, requiring no material components:"
      ]
    },
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "spells": {
        "0": {
          "spells": [
            "{@spell chill touch}",
            "{@spell fire bolt}",
            "{@spell mage hand}",
            "{@spell mending}",
            "{@spell poison spray}"
          ]
        },
        "1": {
          "slots": 4,
          "spells": [
            "{@spell expeditious retreat}",
            "{@spell false life}",
            "{@spell magic missile}",
            "{@spell shield}"
          ]
        },
        "2": {
          "slots": 3,
          "spells": [
            "{@spell blindness/deafness}",
            "{@spell hold person}",
            "{@spell misty step}"
          ]
        },
        "3": {
          "slots": 3,
          "spells": [
            "{@spell animate dead}",
            "{@spell counterspell}",
            "{@spell fireball}"
          ]
        },
        "4": {
          "slots": 3,
          "spells": [
            "{@spell blight}",
            "{@spell polymorph}"
          ]
        },
        "5": {
          "slots": 2,
          "spells": [
            "{@spell contact other plane}",
            "{@spell geas}"
          ]
        },
        "6": {
          "slots": 1,
          "spells": [
            "{@spell create undead}"
          ]
        }
      },
      "ability": "int",
      "headerEntries": [
        "Ras Nsi is an 11th-level spellcaster. His spellcasting ability is Intelligence (spell save {@dc 15}, {@hit 7} to hit with spell attacks).",
        "Ras Nsi has the following wizard spells prepared:"
      ]
    }
  ],
  "attachedItems": [
    "flame tongue longsword|dmg"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "poisoned"
  ],
  "damageTagsSpell": [
    "F",
    "I",
    "N",
    "O",
    "Y"
  ],
  "isNamedCreature": true,
  "conditionInflict": [
    "grappled",
    "restrained"
  ],
  "referenceSources": [
    "TTP"
  ],
  "spellcastingTags": [
    "CW",
    "I"
  ],
  "conditionInflictSpell": [
    "blinded",
    "charmed",
    "deafened",
    "paralyzed"
  ],
  "savingThrowForcedSpell": [
    "constitution",
    "dexterity",
    "intelligence",
    "wisdom"
  ]
}