Medium humanoid, lawful NX chaotic NY evil
- Armor Class
- 12 (leather armor)
- Hit Points
- 9 (2d8)
- Speed
- 35 ft.
- Challenge
- 1/8 (25 XP)
STR
11
+0
DEX
12
+1
CON
10
+0
INT
10
+0
WIS
11
+0
CHA
10
+0
- Skills
- Religion +2, Deception +2, Perception +2
- Senses
- darkvision 60 ft., passive Perception 10
- Languages
- any one language (usually Common), Elvish
Traits
Dark Devotion.
Raegrin has advantage on saving throws against being charmed or frightened.
Fey Ancestry.
Raegrin has advantage on saving throws against being charmed, and magic can't put Raegrin to sleep.
Mask of the Wild.
Raegrin can attempt to hide even when they are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena.
Actions
Scimitar.
Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) slashing damage.