Medium humanoid, neutral evil
- Armor Class
- 19 (+3 scale mail)
- Hit Points
- 132 (24d8 + 24)
- Speed
- 30 ft.
- Challenge
- 22 (41,000 XP)
- Saving Throws
- Cha +11, Con +8, Wis +12
- Skills
- Insight +12, Stealth +9, Religion +11, Perception +12
- Senses
- darkvision 120 ft., passive Perception 16
- Languages
- Elvish, Undercommon
Traits
Quenthel has advantage on saving throws against being charmed, and magic can't put Quenthel to sleep.
While in sunlight, Quenthel has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Quenthel wields a tentacle rod.
Actions
Quenthel makes three tentacle rod attacks.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage plus 17 (5d6) poison damage.
Quenthel attempts to magically summon a yochlol with a 30 percent chance of success. If the attempt fails, Quenthel takes 5 (1d10) psychic damage. Otherwise, the summoned demon appears in an unoccupied space within 60 feet of its summoner, acts as an ally of its summoner, and can't summon other demons. It remains for 10 minutes, until it or its summoner dies, or until its summoner dismisses it as an action.
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage. If she hits a target with all three tentacles, it must make a DC 15 Constitution saving throw. On a failure, the creature's speed is halved, it has disadvantage on Dexterity saving throws, and it can't use reactions for 1 minute. Moreover, on each of its turns, it can take either an action or a bonus action, but not both. At the end of each of its turns, it can repeat the saving throw, ending the effect on itself on a success.
While seated on her throne, Quenthel can use an action on her turn to cast disintegrate (save DC 19). A target that fails its saving throw takes 10d6 + 40 force damage. If this damage reduces the target to 0 hit points, it is disintegrated.
Spellcasting
Quenthel's spellcasting ability is Charisma (spell save DC 19). She can innately cast the following spells, requiring no material components:
Quenthel is a 20th-level spellcaster. Her spellcasting ability is Wisdom (save DC 20, +12 to hit with spell attacks). Quenthel can cast any cleric spell up to 9th level at will.