Medium construct, neutral evil
- Armor Class
- 16
- Hit Points
- 153 (18d8 + 72)
- Speed
- 30 ft.
- Challenge
- 10 (5,900 XP)
- Saving Throws
- Wis +7
- Skills
- Insight +7, Athletics +9, Perception +7
- Damage Immunities
- poison
- Condition Immunities
- exhaustion; petrified; poisoned
- Senses
- passive Perception 17
- Languages
- Common
Traits
Creatures of Forfallen's choice (excluding herself) in a 30-foot Emanation originating from her have Advantage on attack rolls. She can't use this trait if she has the Incapacitated condition.
Forfallen has Advantage on saving throws against spells and other magical effects.
Actions
Forfallen makes three attacks, using Greataxe or Handaxe in any combination.
Melee Attack Roll: +9, reach 5 ft. Hit: 18 (2d12 + 5) Slashing damage, and the target has the Poisoned condition until the end of its next turn.
Melee or Ranged Attack Roll: +9, reach 5 ft. or range 20/60 ft. Hit: 22 (5d6 + 5) Slashing damage.
Bonus Actions
con DC 16, one creature Forfallen can see within 20 feet. The target has Disadvantage on this save if it has the Poisoned condition. 1 The target has the Restrained condition and repeats the save at the end of its next turn if it's still Restrained, ending the effect on itself on a success. 2 The target has the Petrified condition instead of the Restrained condition, becoming a statue of rusted iron.