Medium aberration, lawful evil
- Armor Class
- 13 (mage armor)
- Hit Points
- 31 (7d8)
- Speed
- 30 ft.
- Challenge
- 1 (200 XP)
STR
10
+0
DEX
11
+0
CON
10
+0
INT
17
+3
WIS
11
+0
CHA
7
-2
- Damage Resistances
- psychic
- Condition Immunities
- charmed
- Senses
- passive Perception 10
- Languages
- Deep Speech plus the languages of the Humanoid it is imitating, telepathy 120 ft.
Traits
Aberrant Mind.
Magic can't read the psurlon's thoughts or put the psurlon to sleep.
Actions
Dagger.
Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 2 (1d4) piercing damage plus 4 (1d8) psychic damage.
Psychic Crush.
The psurlon targets one creature it can see within 120 feet of itself. The target must make a DC 13 Wisdom saving throw, taking 12 (3d8 + 3) psychic damage on a failed save, or half as much damage on a successful one.
Spellcasting
Spellcasting (Psionics).
The psurlon casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 13):