Prismari Apprentice

CreatureSCCp. 2052014

Small/Medium humanoid, any alignment

Armor Class
12
Hit Points
44 (8d8 + 8)
Speed
35 ft.
Challenge
2 (450 XP)
STR
10
+0
DEX
14
+2
CON
13
+1
INT
12
+1
WIS
13
+1
CHA
15
+2
Saving Throws
Cha +4, Dex +4
Skills
Athletics +4, Acrobatics +4, Performance +6
Senses
passive Perception 11
Languages
Common plus any two languages

Actions

Elemental Strike.

Melee or Ranged Spell Attack: +4 to hit, reach 5 ft. or range 60 ft., one target. Hit: 10 (3d6) fire or cold damage (the apprentice's choice).

Bonus Actions

Surge of Artistry 4.

The apprentice moves up to its speed, surrounding itself with elemental magic as it moves. Until the end of its turn, the apprentice can move through the space of other creatures. The first time the apprentice enters a creature's space on a turn, that creature must succeed on a DC 12 Dexterity saving throw or be knocked prone. If the apprentice ends its turn in another creature's space, the apprentice takes 5 (1d10) force damage and is pushed into the nearest unoccupied space.

Spellcasting

Spellcasting.

The apprentice casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 12):

Raw data
{
  "ac": [
    12
  ],
  "cr": "2",
  "hp": {
    "average": 44,
    "formula": "8d8 + 8"
  },
  "cha": 15,
  "con": 13,
  "dex": 14,
  "int": 12,
  "str": 10,
  "wis": 13,
  "name": "Prismari Apprentice",
  "page": 205,
  "save": {
    "cha": "+4",
    "dex": "+4"
  },
  "size": [
    "S",
    "M"
  ],
  "type": {
    "tags": [
      "sorcerer"
    ],
    "type": "humanoid"
  },
  "bonus": [
    {
      "name": "Surge of Artistry {@recharge 4}",
      "entries": [
        "The apprentice moves up to its speed, surrounding itself with elemental magic as it moves. Until the end of its turn, the apprentice can move through the space of other creatures. The first time the apprentice enters a creature's space on a turn, that creature must succeed on a {@dc 12} Dexterity saving throw or be knocked {@condition prone}. If the apprentice ends its turn in another creature's space, the apprentice takes 5 ({@damage 1d10}) force damage and is pushed into the nearest unoccupied space."
      ]
    }
  ],
  "skill": {
    "athletics": "+4",
    "acrobatics": "+4",
    "performance": "+6"
  },
  "speed": {
    "walk": 35
  },
  "__prop": "monster",
  "action": [
    {
      "name": "Elemental Strike",
      "entries": [
        "{@atk ms,rs} {@hit 4} to hit, reach 5 ft. or range 60 ft., one target. {@h}10 ({@damage 3d6}) fire or cold damage (the apprentice's choice)."
      ]
    }
  ],
  "source": "SCC",
  "passive": 11,
  "hasFluff": true,
  "hasToken": true,
  "alignment": [
    "A"
  ],
  "languages": [
    "Common plus any two languages"
  ],
  "damageTags": [
    "C",
    "F",
    "O"
  ],
  "languageTags": [
    "C",
    "X"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell minor illusion}"
      ],
      "daily": {
        "1e": [
          "{@spell gust of wind}",
          "{@spell mage armor}",
          "{@spell silent image}"
        ]
      },
      "ability": "cha",
      "displayAs": "action",
      "headerEntries": [
        "The apprentice casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save {@dc 12}):"
      ]
    }
  ],
  "hasFluffImages": true,
  "conditionInflict": [
    "prone"
  ],
  "spellcastingTags": [
    "O"
  ],
  "savingThrowForced": [
    "dexterity"
  ],
  "savingThrowForcedSpell": [
    "strength"
  ]
}
Prismari Apprentice ยท Wiki