Priest

CreatureValdaSpire242014

Medium/Small humanoid, neutral

Armor Class
15
Hit Points
6 plus six times your Captain level (the priest has a number of Hit Dice [d8s] equal to your Captain level)
Speed
30 ft.
Proficiency Bonus
equals your Proficiency Bonus
STR
9
-1
DEX
14
+2
CON
12
+1
INT
9
-1
WIS
10
+0
CHA
16
+3
Saving Throws
Cha 3+PB, Dex 2+PB
Skills
Medicine +5, Religion +1
Senses
passive Perception 13, passive Perception 13
Languages
Common plus one other language

Traits

Proficiencies.

Simple weapons; Light and Medium armor, Shields

Level 5: Divine Excellence.

The priest has a +1 bonus to its spell attack rolls and spell save DC. This bonus increases to +2 at Captain level 9, and +3 at Captain level 13.

Actions

Mace.

Melee Attack Roll: Bonus equals your Charisma modifier plus your Proficiency Bonus, reach 5 ft. Hit: 1d6 plus your Charisma modifier Bludgeoning damage.

Radiant Flare.

dex DC equals your Cohort save DC, one creature within 60 feet. 1d8 plus your Charisma modifier Radiant damage. Half damage.

Healing Hands (2/Day).

The priest or one creature the priest touches regains Hit Points equal to 2d8 plus your Charisma modifier. The priest can take this action once more at Captain level 5 (3/Day), 9 (4/Day), 13 (5/Day), and 17 (6/Day).

Bonus Actions

Level 9: Divine Ward (2/Day).

Each ally within a 10-foot emanation gains a bonus to its AC and saving throws equal to your Charisma modifier until the start of the priest's next turn.

Spellcasting

Spellcasting.

The priest casts one of the following spells, using your Charisma as the spellcasting ability (spell save DC equals your Cohort save DC).

Raw data
{
  "ac": [
    15
  ],
  "hp": {
    "special": "6 plus six times your Captain level (the priest has a number of Hit Dice [d8s] equal to your Captain level)"
  },
  "cha": 16,
  "con": 12,
  "dex": 14,
  "int": 9,
  "str": 9,
  "wis": 10,
  "gear": [
    "{@item Chain Shirt|XPHB}",
    "{@item Holy Symbol|XPHB}",
    "{@item Mace|XPHB}",
    "{@item Shield|XPHB}"
  ],
  "name": "Priest",
  "page": 0,
  "save": {
    "cha": "3+PB",
    "dex": "2+PB"
  },
  "size": [
    "M",
    "S"
  ],
  "type": {
    "tags": [
      "Cohort"
    ],
    "type": "humanoid"
  },
  "bonus": [
    {
      "name": "Level 9: Divine Ward (2/Day)",
      "entries": [
        "Each ally within a 10-foot emanation gains a bonus to its AC and saving throws equal to your Charisma modifier until the start of the priest's next turn."
      ]
    }
  ],
  "skill": {
    "medicine": "+5",
    "religion": "+1"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Proficiencies",
      "entries": [
        "Simple weapons; Light and Medium armor, Shields"
      ]
    },
    {
      "name": "Level 5: Divine Excellence",
      "entries": [
        "The priest has a +1 bonus to its spell attack rolls and spell save DC. This bonus increases to +2 at Captain level 9, and +3 at Captain level 13."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Mace",
      "entries": [
        "{@atkr m} Bonus equals your Charisma modifier plus your {@variantrule Proficiency|XPHB|Proficiency Bonus}, reach 5 ft. {@h}{@dice 1d6} plus your Charisma modifier Bludgeoning damage."
      ]
    },
    {
      "name": "Radiant Flare",
      "entries": [
        "{@actSave dex} DC equals your Cohort save DC, one creature within 60 feet. {@actSaveFail} {@dice 1d8} plus your Charisma modifier Radiant damage. {@actSaveSuccess} Half damage."
      ]
    },
    {
      "name": "Healing Hands (2/Day)",
      "entries": [
        "The priest or one creature the priest touches regains {@variantrule Hit Points|XPHB} equal to {@dice 2d8} plus your Charisma modifier. The priest can take this action once more at Captain level 5 (3/Day), 9 (4/Day), 13 (5/Day), and 17 (6/Day)."
      ]
    }
  ],
  "pbNote": "equals your Proficiency Bonus",
  "senses": [
    "passive Perception 13"
  ],
  "source": "ValdaSpire24",
  "passive": 13,
  "hasFluff": true,
  "miscTags": [
    "MA"
  ],
  "alignment": [
    "N"
  ],
  "languages": [
    "Common plus one other language"
  ],
  "languageTags": [
    "C",
    "X"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell Spare the Dying|XPHB}"
      ],
      "daily": {
        "1e": [
          "Level 13: {@spell Banishment|XPHB}, {@spell Death Ward|XPHB}",
          "Level 17: {@spell Flame Strike|XPHB}, {@spell Mass Cure Wounds|XPHB}"
        ],
        "2e": [
          "{@spell Guiding Bolt|XPHB}",
          "Level 5: {@spell Hold Person|XPHB}, {@spell Lesser Restoration|XPHB}",
          "Level 9: {@spell Revivify|XPHB}"
        ]
      },
      "ability": "cha",
      "displayAs": "action",
      "headerEntries": [
        "The priest casts one of the following spells, using your Charisma as the spellcasting ability (spell save DC equals your Cohort save DC)."
      ]
    }
  ],
  "summonedByClass": "Captain|ValdaSpire24",
  "spellcastingTags": [
    "O"
  ],
  "savingThrowForcedSpell": [
    "dexterity"
  ]
}