Medium humanoid, lawful evil
- Armor Class
- 14
- Hit Points
- 52 (8d8 + 16)
- Speed
- 30 ft.
- Challenge
- 1 (200 XP)
STR
15
+2
DEX
16
+3
CON
14
+2
INT
14
+2
WIS
11
+0
CHA
14
+2
- Saving Throws
- Dex +5
- Skills
- Athletics +4, Deception +4
- Senses
- passive Perception 10
- Languages
- Common
Actions
Rapier.
Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage.
Light Crossbow.
Ranged Attack Roll: +5, range 80/320 ft. Hit: 7 (1d8 + 3) Piercing damage.
Reactions
Parry.
Pral is hit with a melee attack roll while holding a weapon. Pral adds 2 to his AC against that attack, potentially causing the attack to miss.