Poltergeist

CreatureXMMp. 2462024

Small/Medium undead, chaotic neutral

Armor Class
12
Hit Points
22 (5d8)
Speed
fly 50 ft. (hover), 5 ft., canHover true ft.
Challenge
2 (450 XP)
STR
1
-5
DEX
14
+2
CON
11
+0
INT
10
+0
WIS
10
+0
CHA
14
+2
Damage Resistances
acid; bludgeoning; cold; fire; lightning; piercing; slashing; thunder
Damage Immunities
necrotic; poison
Condition Immunities
charmed; exhaustion; grappled; paralyzed; petrified; poisoned; prone; restrained; unconscious
Senses
Darkvision 60 ft., passive Perception 10
Languages
Common plus one other language

Traits

Incorporeal Movement.

The poltergeist can move through other creatures and objects as if they were Difficult Terrain. It takes 5 (1d10) Force damage if it ends its turn inside an object.

Actions

Multiattack.

The poltergeist makes one Object Slam attack and uses Telekinetic Thrust.

Object Slam.

Melee or Ranged Attack Roll: +4, reach 5 ft. or range 30 ft. Hit: 7 (2d4 + 2) Bludgeoning damage.

Telekinetic Thrust.

str DC 12, one creature the poltergeist can see within 30 feet. 9 (2d6 + 2) Force damage, and the target is pushed up to 30 feet straight away from the poltergeist.

Bonus Actions

Vanish.

The poltergeist gives itself the Invisible condition or ends that condition on itself.

Raw data
{
  "ac": [
    12
  ],
  "cr": "2",
  "hp": {
    "average": 22,
    "formula": "5d8"
  },
  "cha": 14,
  "con": 11,
  "dex": 14,
  "int": 10,
  "str": 1,
  "wis": 10,
  "name": "Poltergeist",
  "page": 246,
  "size": [
    "S",
    "M"
  ],
  "type": "undead",
  "bonus": [
    {
      "name": "Vanish",
      "entries": [
        "The poltergeist gives itself the {@condition Invisible|XPHB} condition or ends that condition on itself."
      ]
    }
  ],
  "speed": {
    "fly": {
      "number": 50,
      "condition": "(hover)"
    },
    "walk": 5,
    "canHover": true
  },
  "trait": [
    {
      "name": "Incorporeal Movement",
      "entries": [
        "The poltergeist can move through other creatures and objects as if they were {@variantrule Difficult Terrain|XPHB}. It takes 5 ({@damage 1d10}) Force damage if it ends its turn inside an object."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The poltergeist makes one Object Slam attack and uses Telekinetic Thrust."
      ]
    },
    {
      "name": "Object Slam",
      "entries": [
        "{@atkr m,r} {@hit 4}, reach 5 ft. or range 30 ft. {@h}7 ({@damage 2d4 + 2}) Bludgeoning damage."
      ]
    },
    {
      "name": "Telekinetic Thrust",
      "entries": [
        "{@actSave str} {@dc 12}, one creature the poltergeist can see within 30 feet. {@actSaveFail} 9 ({@damage 2d6 + 2}) Force damage, and the target is pushed up to 30 feet straight away from the poltergeist."
      ]
    }
  ],
  "immune": [
    "necrotic",
    "poison"
  ],
  "resist": [
    "acid",
    "bludgeoning",
    "cold",
    "fire",
    "lightning",
    "piercing",
    "slashing",
    "thunder"
  ],
  "senses": [
    "Darkvision 60 ft."
  ],
  "source": "XMM",
  "passive": 10,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MA",
    "RA"
  ],
  "treasure": [
    "any"
  ],
  "alignment": [
    "C",
    "N"
  ],
  "languages": [
    "Common plus one other language"
  ],
  "senseTags": [
    "D"
  ],
  "soundClip": {
    "path": "bestiary/poltergeist.opus",
    "type": "internal"
  },
  "traitTags": [
    "Incorporeal Movement"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "B",
    "O"
  ],
  "environment": [
    "underdark",
    "urban"
  ],
  "languageTags": [
    "C",
    "X"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "charmed",
    "exhaustion",
    "grappled",
    "paralyzed",
    "petrified",
    "poisoned",
    "prone",
    "restrained",
    "unconscious"
  ],
  "referenceSources": [
    "FRAiF",
    "RHW"
  ],
  "savingThrowForced": [
    "strength"
  ]
}