Pirate Admiral

CreatureXMMp. 2422024

Small/Medium humanoid, neutral

Armor Class
20
Hit Points
182 (28d8 + 56)
Speed
30 ft.
Challenge
12 (8,400 XP)
STR
14
+2
DEX
22
+6
CON
14
+2
INT
12
+1
WIS
14
+2
CHA
19
+4
Saving Throws
Cha +8, Dex +10, Str +6, Wis +6
Skills
Athletics +6, Acrobatics +10, Perception +6
Senses
passive Perception 16
Languages
Common plus one other language

Actions

Multiattack.

The pirate makes three attacks, using Scimitar or Pistol in any combination.

Scimitar.

Melee Attack Roll: +10, reach 5 ft. Hit: 16 (3d6 + 6) Slashing damage plus 7 (2d6) Poison damage, and the target suffers one of the following effects of the pirate's choice:

  • Awestruck. The target has the Charmed condition until the start of the pirate's next turn.
  • Poison. The target has the Poisoned condition until the start of the pirate's next turn.
Pistol.

Ranged Attack Roll: +10, range 30/90 ft. Hit: 28 (4d10 + 6) Piercing damage.

Bonus Actions

Rally (1/Day).

The pirate chooses up to three other creatures it can see within 30 feet. Until the start of the pirate's next turn, the targets have Advantage on attack rolls and saving throws.

Reactions

Defensive Stance.

The pirate is hit by a melee attack roll while holding a weapon. The pirate adds 4 to its AC against melee attack rolls (including the triggering attack) until the start of its next turn, possibly causing the attacks to miss.

Raw data
{
  "ac": [
    20
  ],
  "cr": "12",
  "hp": {
    "average": 182,
    "formula": "28d8 + 56"
  },
  "cha": 19,
  "con": 14,
  "dex": 22,
  "int": 12,
  "str": 14,
  "wis": 14,
  "gear": [
    "pistol|xphb",
    "scimitar|xphb"
  ],
  "name": "Pirate Admiral",
  "page": 242,
  "save": {
    "cha": "+8",
    "dex": "+10",
    "str": "+6",
    "wis": "+6"
  },
  "size": [
    "S",
    "M"
  ],
  "type": "humanoid",
  "bonus": [
    {
      "name": "Rally (1/Day)",
      "entries": [
        "The pirate chooses up to three other creatures it can see within 30 feet. Until the start of the pirate's next turn, the targets have {@variantrule Advantage|XPHB} on attack rolls and saving throws."
      ]
    }
  ],
  "skill": {
    "athletics": "+6",
    "acrobatics": "+10",
    "perception": "+6"
  },
  "speed": {
    "walk": 30
  },
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The pirate makes three attacks, using Scimitar or Pistol in any combination."
      ]
    },
    {
      "name": "Scimitar",
      "entries": [
        "{@atkr m} {@hit 10}, reach 5 ft. {@h}16 ({@damage 3d6 + 6}) Slashing damage plus 7 ({@damage 2d6}) Poison damage, and the target suffers one of the following effects of the pirate's choice:",
        {
          "type": "list",
          "items": [
            {
              "name": "Awestruck",
              "type": "item",
              "entries": [
                "The target has the {@condition Charmed|XPHB} condition until the start of the pirate's next turn."
              ]
            },
            {
              "name": "Poison",
              "type": "item",
              "entries": [
                "The target has the {@condition Poisoned|XPHB} condition until the start of the pirate's next turn."
              ]
            }
          ],
          "style": "list-hang-notitle"
        }
      ]
    },
    {
      "name": "Pistol",
      "entries": [
        "{@atkr r} {@hit 10}, range 30/90 ft. {@h}28 ({@damage 4d10 + 6}) Piercing damage."
      ]
    }
  ],
  "source": "XMM",
  "passive": 16,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MA",
    "MLW",
    "RA",
    "RNG"
  ],
  "reaction": [
    {
      "name": "Defensive Stance",
      "entries": [
        "{@actTrigger} The pirate is hit by a melee attack roll while holding a weapon. {@actResponse} The pirate adds 4 to its AC against melee attack rolls (including the triggering attack) until the start of its next turn, possibly causing the attacks to miss."
      ]
    }
  ],
  "treasure": [
    "implements",
    "individual"
  ],
  "alignment": [
    "N"
  ],
  "languages": [
    "Common plus one other language"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "I",
    "P",
    "S"
  ],
  "initiative": {
    "proficiency": 1
  },
  "environment": [
    "any"
  ],
  "languageTags": [
    "C",
    "X"
  ],
  "hasFluffImages": true,
  "conditionInflict": [
    "charmed",
    "poisoned"
  ]
}