Piranha

CreaturePSXp. 402014

Tiny beast, unaligned

Armor Class
13
Hit Points
1 (1d4 - 1)
Speed
swim 40 ft.
Challenge
0 (10 XP)
STR
2
-4
DEX
16
+3
CON
9
-1
INT
1
-5
WIS
7
-2
CHA
2
-4
Senses
darkvision 60 ft., passive Perception 8

Traits

Blood Frenzy.

The piranha has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Water Breathing.

The piranha can breathe only underwater.

Actions

Bite.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1 piercing damage.

Raw data
{
  "ac": [
    13
  ],
  "cr": "0",
  "hp": {
    "average": 1,
    "formula": "1d4 - 1"
  },
  "cha": 2,
  "con": 9,
  "dex": 16,
  "int": 1,
  "str": 2,
  "wis": 7,
  "name": "Piranha",
  "page": 40,
  "size": [
    "T"
  ],
  "type": "beast",
  "speed": {
    "swim": 40
  },
  "trait": [
    {
      "name": "Blood Frenzy",
      "entries": [
        "The piranha has advantage on melee attack rolls against any creature that doesn't have all its hit points."
      ]
    },
    {
      "name": "Water Breathing",
      "entries": [
        "The piranha can breathe only underwater."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Bite",
      "entries": [
        "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}1 piercing damage."
      ]
    }
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "PSX",
  "_isCopy": true,
  "passive": 8,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW"
  ],
  "alignment": [
    "U"
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Water Breathing"
  ],
  "damageTags": [
    "P"
  ],
  "tokenCustom": true
}