Medium undead, any alignment
- Armor Class
- 16
- Hit Points
- 45 (6d8 + 18)
- Speed
- 30 ft.
- Challenge
- 3 (700 XP)
- Skills
- Stealth +4, Perception +2
- Damage Resistances
- bludgeoning, piercing, slashing from nonmagical attacks
- Damage Immunities
- cold; necrotic; poison
- Condition Immunities
- charmed; exhaustion; frightened; grappled; paralyzed; petrified; poisoned; prone; restrained
- Senses
- darkvision 60 ft., passive Perception 12
- Languages
- any languages it knew in life
Traits
The phantom warrior can see 60 feet into the Ethereal Plane when it is on the Material Plane, and vice versa.
The phantom warrior can move through other creatures and objects as if they were 3. It takes 5 (1d10) force damage if it ends its turn inside an object.
The phantom warrior's AC accounts for its spectral armor and shield.
Actions
The phantom warrior makes two attacks with its spectral longsword or spectral longbow.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) force damage.
The phantom warrior enters the Ethereal Plane from the Material Plane, or vice versa. It is visible on the Material Plane while it is in the Border Ethereal, and vice versa, yet it can't affect or be affected by anything on the other plane.
Ranged Weapon Attack: +2 to hit, range 150/600 ft., one target. Hit: 4 (1d8) force damage.