Tiny undead, chaotic evil
- Armor Class
- 16
- Hit Points
- 21 (6d4 + 6)
- Speed
- fly 30 ft. (hover), 5 ft., canHover true ft.
- Challenge
- 1 (200 XP)
STR
8
-1
DEX
12
+1
CON
13
+1
INT
5
-3
WIS
14
+2
CHA
3
-4
- Saving Throws
- Con +3
- Damage Resistances
- necrotic
- Damage Immunities
- poison
- Condition Immunities
- exhaustion; poisoned
- Senses
- Darkvision 60 ft., passive Perception 12
Traits
Flyby.
The death's head doesn't provoke an Opportunity Attack when it flies out of an enemy's reach.
Actions
Petrifying Bite.
Melee Attack Roll: +3, reach 5 ft. Hit: 3 (1d4 + 1) Piercing damage plus 3 (1d6) Necrotic damage. If the target is a creature, it is subjected to the following effect. con DC 11. 1 The target has the Restrained condition and repeats the save at the end of its next turn if it is still Restrained, ending the effect on itself on a success. 2 The target has the Petrified condition instead of the Restrained condition for 10 minutes, after which the effect ends on the target.