Pech

CreatureQftISp. 2132014

Small elemental, neutral good

Armor Class
17 (natural armor)
Hit Points
82 (11d6 + 44)
Speed
30 ft., burrow 20 ft.
Challenge
4 (1,100 XP)
STR
19
+4
DEX
11
+0
CON
18
+4
INT
11
+0
WIS
14
+2
CHA
10
+0
Saving Throws
Con +6, Wis +4
Skills
Survival +4, Athletics +6, Perception +4
Condition Immunities
petrified
Senses
darkvision 120 ft., tremorsense 120 ft., passive Perception 14
Languages
Common, Terran

Traits

Magic Resistance.

The pech has advantage on saving throws against spells and other magical effects.

Sunlight Sensitivity.

While in sunlight, the pech has disadvantage on attack rolls.

Actions

Multiattack.

The pech makes two Fortified Pickaxe attacks. If it hits a Large or smaller creature with both attacks, the target must succeed on a DC 14 Strength saving throw or have the prone condition.

Fortified Pickaxe.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) force damage. If the target is a Construct or an object, the attack is automatically a critical hit.

Stone Shape (3/Day).

The pech casts Stone Shape, requiring no spell components and using Wisdom as the spellcasting ability.

Spellcasting

Communal Spellcasting (2/Day).

The pech works with three or more pechs to cast spells, requiring no spell components and using Wisdom as the spellcasting ability (save DC 12). If at least three other pechs are within 30 feet of it, the pech can cast Wall of Stone. If at least seven other pechs are within 30 feet of it, it can cast Greater Restoration. Each other pech involved in casting the spell can't have the incapacitated condition and must have at least one use of Communal Spellcasting remaining, which it must immediately expend to participate (no action required).

Raw data
{
  "ac": [
    {
      "ac": 17,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "4",
  "hp": {
    "average": 82,
    "formula": "11d6 + 44"
  },
  "cha": 10,
  "con": 18,
  "dex": 11,
  "int": 11,
  "str": 19,
  "wis": 14,
  "name": "Pech",
  "page": 213,
  "save": {
    "con": "+6",
    "wis": "+4"
  },
  "size": [
    "S"
  ],
  "type": "elemental",
  "skill": {
    "survival": "+4",
    "athletics": "+6",
    "perception": "+4"
  },
  "speed": {
    "walk": 30,
    "burrow": 20
  },
  "trait": [
    {
      "name": "Magic Resistance",
      "entries": [
        "The pech has advantage on saving throws against spells and other magical effects."
      ]
    },
    {
      "name": "Sunlight Sensitivity",
      "entries": [
        "While in sunlight, the pech has disadvantage on attack rolls."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The pech makes two Fortified Pickaxe attacks. If it hits a Large or smaller creature with both attacks, the target must succeed on a {@dc 14} Strength saving throw or have the {@condition prone} condition."
      ]
    },
    {
      "name": "Fortified Pickaxe",
      "entries": [
        "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) force damage. If the target is a Construct or an object, the attack is automatically a critical hit."
      ]
    },
    {
      "name": "Stone Shape (3/Day)",
      "entries": [
        "The pech casts {@spell Stone Shape}, requiring no spell components and using Wisdom as the spellcasting ability."
      ]
    }
  ],
  "senses": [
    "darkvision 120 ft.",
    "tremorsense 120 ft."
  ],
  "source": "QftIS",
  "passive": 14,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW"
  ],
  "alignment": [
    "N",
    "G"
  ],
  "languages": [
    "Common",
    "Terran"
  ],
  "senseTags": [
    "SD",
    "T"
  ],
  "traitTags": [
    "Magic Resistance",
    "Sunlight Sensitivity"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "O"
  ],
  "languageTags": [
    "C",
    "T"
  ],
  "spellcasting": [
    {
      "name": "Communal Spellcasting (2/Day)",
      "type": "spellcasting",
      "daily": {
        "2": [
          "{@spell Wall of Stone}",
          "{@spell Greater Restoration}"
        ]
      },
      "hidden": [
        "daily"
      ],
      "ability": "wis",
      "displayAs": "action",
      "headerEntries": [
        "The pech works with three or more pechs to cast spells, requiring no spell components and using Wisdom as the spellcasting ability (save {@dc 12}). If at least three other pechs are within 30 feet of it, the pech can cast {@spell Wall of Stone}. If at least seven other pechs are within 30 feet of it, it can cast {@spell Greater Restoration}. Each other pech involved in casting the spell can't have the incapacitated condition and must have at least one use of Communal Spellcasting remaining, which it must immediately expend to participate (no action required)."
      ]
    }
  ],
  "hasFluffImages": true,
  "alignmentPrefix": "typically ",
  "conditionImmune": [
    "petrified"
  ],
  "conditionInflict": [
    "prone"
  ],
  "spellcastingTags": [
    "O"
  ],
  "savingThrowForced": [
    "strength"
  ],
  "savingThrowForcedSpell": [
    "dexterity"
  ]
}