Medium monstrosity, neutral evil
- Armor Class
- 12
- Hit Points
- 66 (12d8 + 12)
- Speed
- 30 ft.
- Challenge
- 3 (700 XP)
- Skills
- Stealth +4, Deception +5
- Damage Immunities
- poison
- Condition Immunities
- poisoned
- Senses
- darkvision 60 ft., passive Perception 11
- Languages
- Abyssal, Common, Draconic
Traits
Oussa can use its action to polymorph into a Medium snake, or back into its true form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It doesn't change form if it dies.
Oussa has advantage on saving throws against spells and other magical effects.
Oussa has one of the following types:
- Type 1:. Human body with snake head
- Type 2:. Human head and body with snakes for arms
- Type 3:. Human head and upper body with a serpentine lower body instead of legs
Actions
Oussa makes two ranged attacks or two melee attacks, but can constrict only once.
Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 5 (1d4 + 3) piercing damage plus 7 (2d6) poison damage.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage, and the target is grappled (escape DC 13). Until this grapple ends, the target is restrained, and Oussa can't constrict another target.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Spellcasting
Oussa's innate spellcasting ability is Charisma (spell save DC 13). Oussa can innately cast the following spells, requiring no material components: