Large fiend, neutral
- Armor Class
- undefined
- Hit Points
- 5 + 10 per spell level (the steed has a number of Hit Dice [d10s] equal to the spell's level)
- Speed
- fly 60 ft. (requires level 4+ spell), 60 ft.
- Proficiency Bonus
- equals your Proficiency Bonus
STR
18
+4
DEX
12
+1
CON
14
+2
INT
6
-2
WIS
12
+1
CHA
8
-1
- Senses
- passive Perception 11
- Languages
- telepathy 1 mile (works only with you)
Traits
Life Bond.
When you regain Hit Points from a level 1+ spell, the steed regains the same number of Hit Points if you're within 5 feet of it.
Actions
Otherworldly Slam.
Melee Attack Roll: Bonus equals your spell attack modifier, reach 5 ft. Hit: 1d8 + summonSpellLevel Necrotic damage.
Bonus Actions
Fell Glare (Recharges after a Long Rest).
wis DC equals your spell save DC, one creature within 60 feet the steed can see. The target has the Frightened condition until the end of your next turn.