Ortimay Swift and Dark

CreatureToAp. 212014

Small humanoid, chaotic good

Armor Class
15 (studded leather armor)
Hit Points
65 (10d8 + 20)
Speed
25 ft.
Challenge
2 (450 XP)
STR
15
+2
DEX
16
+3
CON
14
+2
INT
14
+2
WIS
11
+0
CHA
14
+2
Saving Throws
Dex +5, Str +4, Wis +2
Skills
Athletics +4, Deception +4
Senses
darkvision 60 ft., passive Perception 10
Languages
any two languages, Gnomish

Traits

Gnome Cunning.

Ortimay has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.

Actions

Multiattack.

Ortimay makes three melee attacks: two with its scimitar and one with its dagger. Or Ortimay makes two ranged attacks with its daggers.

Scimitar.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Dagger.

Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.

Reactions

Parry.

Ortimay adds 2 to its AC against one melee attack that would hit it. To do so, Ortimay must see the attacker and be wielding a melee weapon.

Raw data
{
  "ac": [
    {
      "ac": 15,
      "from": [
        "{@item studded leather armor|phb|studded leather}"
      ]
    }
  ],
  "cr": "2",
  "hp": {
    "average": 65,
    "formula": "10d8 + 20"
  },
  "cha": 14,
  "con": 14,
  "dex": 16,
  "int": 14,
  "str": 15,
  "wis": 11,
  "name": "Ortimay Swift and Dark",
  "page": 21,
  "save": {
    "dex": "+5",
    "str": "+4",
    "wis": "+2"
  },
  "size": [
    "S"
  ],
  "type": {
    "tags": [
      {
        "tag": "gnome",
        "prefix": "Rock",
        "prefixHidden": true
      }
    ],
    "type": "humanoid"
  },
  "isNpc": true,
  "skill": {
    "athletics": "+4",
    "deception": "+4"
  },
  "speed": {
    "walk": 25
  },
  "trait": [
    {
      "name": "Gnome Cunning",
      "entries": [
        "Ortimay has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "Ortimay makes three melee attacks: two with its scimitar and one with its dagger. Or Ortimay makes two ranged attacks with its daggers."
      ]
    },
    {
      "name": "Scimitar",
      "entries": [
        "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) slashing damage."
      ]
    },
    {
      "name": "Dagger",
      "entries": [
        "{@atk mw,rw} {@hit 5} to hit, reach 5 ft. or range 20/60 ft., one target. {@h}5 ({@damage 1d4 + 3}) piercing damage."
      ]
    }
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "ToA",
  "_isCopy": true,
  "passive": 10,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW",
    "RW",
    "THW"
  ],
  "reaction": [
    {
      "name": "Parry",
      "entries": [
        "Ortimay adds 2 to its AC against one melee attack that would hit it. To do so, Ortimay must see the attacker and be wielding a melee weapon."
      ]
    }
  ],
  "alignment": [
    "C",
    "G"
  ],
  "languages": [
    "any two languages",
    "Gnomish"
  ],
  "senseTags": [
    "D"
  ],
  "actionTags": [
    "Multiattack",
    "Parry"
  ],
  "damageTags": [
    "P",
    "S"
  ],
  "languageTags": [
    "G",
    "X"
  ],
  "attachedItems": [
    "dagger|phb",
    "scimitar|phb"
  ],
  "_copy_templates": [
    {
      "name": "Rock Gnome",
      "source": "PHB"
    }
  ],
  "isNamedCreature": true
}