Medium humanoid, lawful evil
- Armor Class
- 16 (misdirecting defense)
- Hit Points
- 55 (10d8 + 10)
- Speed
- 30 ft.
- Challenge
- 4 (1,100 XP)
- Saving Throws
- Cha +6, Int +5, Wis +4
- Skills
- Arcana +5, Insight +4, Deception +8, Persuasion +6
- Damage Resistances
- psychic
- Condition Immunities
- charmed; frightened
- Senses
- passive Perception 12
- Languages
- Common plus any two languages
Traits
The AC of the recruiter includes its Charisma modifier while it isn't wearing armor or wielding a shield.
The recruiter wears an Oriq mask. While wearing the mask, the recruiter can't be targeted by any divination magic or perceived through magical scrying sensors, and it adds double its proficiency bonus to Charisma (Deception) checks (included above).
Actions
The recruiter makes two Psychic Knife attacks. It can use Spellcasting in place of one of the attacks.
Melee or Ranged Spell Attack: +6 to hit, reach 5 ft. or range 30 ft., one creature. Hit: 21 (5d6 + 4) psychic damage.
Spellcasting
The recruiter casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 14):