Oren Yogilvy

CreatureSKTp. 2522014

Small humanoid, chaotic good

Armor Class
11
Hit Points
9 (2d6 + 2)
Speed
25 ft.
STR
8
-1
DEX
13
+1
CON
12
+1
INT
11
+0
WIS
10
+0
CHA
16
+3
Skills
Perception +2, Persuasion +5, Performance +7
Damage Resistances
poison
Senses
passive Perception 12
Languages
Common, Halfling

Traits

Halfling Nimbleness.

Oren can move through the space of any creature that is of a size larger than his.

Lucky.

When Oren rolls a 1 on an attack roll, ability check, or saving throw, he can reroll the die and must use the new roll.

Stout Resilience.

Oren has advantage on saving throws against poison

Roleplaying Information.

Oren came to Nurthfurrow's End looking for easy work and found it. He sings for his supper, drinks like a fish, and wanders the fields at night dreaming up new lyrics to entertain the inn's other guests. Oren likes to stir up trouble from time to time, but he doesn't have a mean bone in his body.

Ideal: "Music is food for the soul."

Bond: "You had me at "Can I buy you a drink."

Flaw: "I have a knack for putting myself in harm's way. Good thing I'm lucky!"

Actions

Dagger.

Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d4 + 1) piercing damage. Duvessa carries only one dagger.

Raw data
{
  "ac": [
    11
  ],
  "hp": {
    "average": 9,
    "formula": "2d6 + 2"
  },
  "cha": 16,
  "con": 12,
  "dex": 13,
  "int": 11,
  "str": 8,
  "wis": 10,
  "name": "Oren Yogilvy",
  "page": 252,
  "size": [
    "S"
  ],
  "type": {
    "tags": [
      {
        "tag": "halfling",
        "prefix": "Strongheart"
      }
    ],
    "type": "humanoid"
  },
  "isNpc": true,
  "skill": {
    "perception": "+2",
    "persuasion": "+5",
    "performance": "+7"
  },
  "speed": {
    "walk": 25
  },
  "trait": [
    {
      "name": "Halfling Nimbleness",
      "entries": [
        "Oren can move through the space of any creature that is of a size larger than his."
      ]
    },
    {
      "name": "Lucky",
      "entries": [
        "When Oren rolls a 1 on an attack roll, ability check, or saving throw, he can reroll the die and must use the new roll."
      ]
    },
    {
      "name": "Stout Resilience",
      "entries": [
        "Oren has advantage on saving throws against poison"
      ]
    },
    {
      "name": "Roleplaying Information",
      "entries": [
        "Oren came to Nurthfurrow's End looking for easy work and found it. He sings for his supper, drinks like a fish, and wanders the fields at night dreaming up new lyrics to entertain the inn's other guests. Oren likes to stir up trouble from time to time, but he doesn't have a mean bone in his body.",
        "Ideal: \"Music is food for the soul.\"",
        "Bond: \"You had me at \"Can I buy you a drink.\"",
        "Flaw: \"I have a knack for putting myself in harm's way. Good thing I'm lucky!\""
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Dagger",
      "entries": [
        "{@atk mw,rw} {@hit 3} to hit, reach 5 ft. or range 20/60 ft., one target. {@h}3 ({@damage 1d4 + 1}) piercing damage. Duvessa carries only one dagger."
      ]
    }
  ],
  "resist": [
    "poison"
  ],
  "source": "SKT",
  "passive": 12,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW",
    "RW",
    "THW"
  ],
  "alignment": [
    "C",
    "G"
  ],
  "languages": [
    "Common",
    "Halfling"
  ],
  "damageTags": [
    "P"
  ],
  "languageTags": [
    "C",
    "H"
  ],
  "attachedItems": [
    "dagger|phb"
  ],
  "hasFluffImages": true,
  "isNamedCreature": true
}