Medium humanoid, chaotic evil
- Armor Class
- 11, 14
- Hit Points
- 39 (6d8 + 12)
- Speed
- 30 ft.
- Challenge
- 2 (450 XP)
STR
8
-1
DEX
13
+1
CON
14
+2
INT
16
+3
WIS
9
-1
CHA
11
+0
- Saving Throws
- Wis +1
- Skills
- Arcana +5, Medicine +1, Investigation +5
- Senses
- passive Perception 9
- Languages
- Abyssal, Common
Traits
Grim Harvest.
Once per turn when Oreioth kills one or more creatures with a spell of 1st level or higher, he regains hit points equal to twice the spell's level.
Swift Animation (Recharges after a Long Rest).
When a living Medium or Small humanoid within 30 feet of Oreioth dies, he can use an action on his next turn to cast animate dead on that humanoid's corpse, instead of using the spell's normal casting time.
Actions
Dagger.
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.
Spellcasting
Spellcasting.
Oreioth is a 6th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). He has the following wizard spells prepared: